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Mindless milling by AI

Discussion in 'Civ3 - General Discussions' started by Dinosaur, Mar 26, 2002.

  1. Dinosaur

    Dinosaur Chieftain

    Joined:
    Mar 20, 2002
    Messages:
    4
    Location:
    UK
    Sometimes when another civ moves, its AI spends a lot of time moving units randomly to and fro. Typically this happens around a 3x3 city wedged in between two other civs. The units aren't going anywhere, just moving around within the square, often ending up back where they started.

    The problem with this is that it goes on for about a minute at a time, which slows down the game.

    I know I can use various options like turning off enemy/neutral moves and/or animations. But I like seeing rival civs' *meaningful* activity, and I enjoy the animations.

    What I'd like to do is get the AI to stop the pointless prancing about.

    (Sorry if this has been asked before. I've read a lot of threads here since I arrived, but I'm still way behind).
     
  2. NY Hoya

    NY Hoya Chieftain

    Joined:
    Dec 6, 2001
    Messages:
    1,111
    Location:
    NY, NY
    this annoys me as well. And even though I do turn off show friendly moves, it still takes time for the computer to move the units, although you don't see it. If firaxis could just come up with a sentry or fortify function that the AI used, it would improve gameplay immeasurably.
     
  3. alva848

    alva848 nothing on my mind!!!

    Joined:
    Mar 3, 2002
    Messages:
    201
    Just hold down the -shift- key while this happens,
    and life wil be aloy faster and enjoyable[party]
     
  4. NY Hoya

    NY Hoya Chieftain

    Joined:
    Dec 6, 2001
    Messages:
    1,111
    Location:
    NY, NY
    yeah, that helps, but its a pain in the a$$ and doesn't fix the problem completely
     

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