Minesweeper talk

There was nothing to calculate here, just luck. And of course with 50% chance, I chose the mine
This is pretty much why I stopped playing Minesweeper on Expert*. Almost nothing more frustrating than having a new Best Time** ruined on that last click [pissed]

*Well, that, and because we got a new laptop which didn't have it pre-installed, and my old one later bricked itself from lack of use
**Best for me, anyway! I'm sure it was still about twice as long as a real Expert would achieve :lol:
 
This is pretty much why I stopped playing Minesweeper on Expert*. Almost nothing more frustrating than having a new Best Time** ruined on that last click [pissed]

*Well, that, and because we got a new laptop which didn't have it pre-installed, and my old one later bricked itself from lack of use
**Best for me, anyway! I'm sure it was still about twice as long as a real Expert would achieve :lol:
It is always the "last click" that ruins every game....
 
This is pretty much why I stopped playing Minesweeper on Expert*. Almost nothing more frustrating than having a new Best Time** ruined on that last click [pissed]

*Well, that, and because we got a new laptop which didn't have it pre-installed, and my old one later bricked itself from lack of use
**Best for me, anyway! I'm sure it was still about twice as long as a real Expert would achieve :lol:
There is a "no guess" mode, which I am now trying. Eg this is the "Evil" level of that:

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I meant to ask @Samson if the coding to disallow ambiguity would really be that hard, and apparently (?) it is not.
 
I meant to ask @Samson if the coding to disallow ambiguity would really be that hard, and apparently (?) it is not.
I know nothing about the algorithm, but it cannot be really hard. You could always just check for ambiguity with each click and change the result if it is detected.
 
Τβφ, if you have a 50% chance, it's perfectly expected to lose.
For the complimentary reason, in MS if stuck you might as well click on a random square away from the action, since a good majority of the board is without mines. It's nice that the random square, in theory, might had been an ambiguous one ;)
 
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