Mini-ModMod No Hidden Nat. for Warlords

Terxpahseyton

Nobody
Joined
Sep 9, 2006
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As I posted in the 3.0 design discussion thread I find the introduction of HN for the Warlords a very bad choice. However, besides that I love this component so I didn't want to just remove the module as suggested by vincentz.
Hence I went into the XML-files and removed the HN from it.

Changed XML-file is attached.

Just unpack the rar and move the file into your Rise of Mankind folder in the following directory: \Rise of Mankind\Assets\Modules\Custom Units\Warlord
To make a Backup-Copy of the original file is as always recommended.

Version: RoM 2.92

edit: Works with AND too btw
 

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Maybe the hidden nationality should be an upgradable promotion attainable probably after spy agency is created, or the likes.
 
Thanks, I needed something like this :)
Nice to know it benefits others :)
Maybe the hidden nationality should be an upgradable promotion attainable probably after spy agency is created, or the likes.
I think I liked that. But this is the wrong thread, tell this the guy who made this mod component in the first place :p (vincentz)
 
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