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Miniature Earth PBEM

Discussion in 'Civ4 - PBEM Games' started by sourdiesel, Jul 11, 2009.

  1. sourdiesel

    sourdiesel Warlord

    Joined:
    Jun 30, 2009
    Messages:
    158
    BTS 3.19 PBEM
    4 human players


    Mapscript: Tectonics/randomized actual Earth/Old World start/normal aridity/cylindrical wrap
    Size: Duel
    Era: Ancient
    Difficulty: Monarch
    Speed: Quick

    No city razing
    No tech brokering
    No vassal states
    No huts
    No random events
    Choose religion
    Unrestricted leaders

    Conquest victory
    Domination victory
    Space race victory
    Cultural victory


    You pick the leader, civ will randomly assigned (no Rome or Inca for balance). Settings are of course flexible if anyone has preferences.


    turn order
    sourdiesel / Lincoln
    PieceOfMind / Mehmed II
    Oakster / Rameses II
    Woody1 / Suryavarman II
     
  2. DMOC

    DMOC Mathematician

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    5,594
    I'll join. My leader pick: Darius I.

    Time zone -5 GMT but I can play at a wide variety of times.

    Does this mean that this map will be like a Terra one where we're on the old world and there's an extra continent?

    Also, I prefer Normal speed (especially since this is only 4-5 players) but I can live with playing on quick speed.
     
  3. sourdiesel

    sourdiesel Warlord

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    Yeah just like Terra, and normal speed is fine with me. I'll be Lincoln.
     
  4. PieceOfMind

    PieceOfMind Drill IV Defender Retired Moderator

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    Oh, my game inspired you to create another! :D

    I would like to join please, if it's ok.

    lol I just hosted another game thread with similar settings again before I saw this one. However this one being duel size could make it interesting! This one also sticks to the old world start.

    I also don't mind whether it's quick or normal speed, but I would have thought that quick made a tiny bit more sense on duel size maps.

    I'll have a think about what leader to try for this game.

    Best time for me is around 1200 GMT but I'll often have my turn several hours before that when the rest of the Western world is fast asleep.:lol:

    EDIT... May I humbly request that Rome (and preferably Inca) be prohibited, as their UUs make their civs broken, especially on tight maps like this.
     
  5. sourdiesel

    sourdiesel Warlord

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    The map size is actually Tiny, but we can change it to Duel for a little variety from other games. I agree about quick being more suitable for duel. With 4 players on a old world start it should be crowded and fun. You'll have to make the conquer versus colonize decision quite early.

    So, unless DMOC has objections, I'll change the settings to Duel/Quick while we're waiting for another player or two.

    Also point taken about Rome and Inca. If they come up as random civs we'll regenerate the map.
     
  6. PieceOfMind

    PieceOfMind Drill IV Defender Retired Moderator

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    Oh, I didn't notice it was Tiny. I jumped to conclusions based on your description of the game. I don't think you need to change to Duel - Tiny is better IMO. But it's your game. For a tiny map, quick or normal speed is fine.
     
  7. The_Oakster

    The_Oakster Warlord

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    I will join this if I can?

    Could I be Rameses II?

    I am in the UK but work a strange varied 5 week shift pattern so I havent any particular times I will be available... It could be any time :D
     
  8. sourdiesel

    sourdiesel Warlord

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    I haven't played a duel map and am kind of excited about the idea. Duel/quick it is! :D

    Welcome aboard Oakster looks like we're ready to start. I'll start the game later tonight.

    I just started a job alternating 15 day & 15 night shifts. Going from working at day to night is easy, the other direction is :sad:


    EDIT: There won't be many cities on a duel map. Should we use a lower difficulty level, so that cities can grow a little faster?
     
  9. DMOC

    DMOC Mathematician

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    Monarch is fine with me. I don't think you need to change the difficulty level.

    So ... what's the turn order? I'll send my email to the person before me once I find out who it is.
     
  10. PieceOfMind

    PieceOfMind Drill IV Defender Retired Moderator

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    Can I please have Mehmed?
     
  11. PieceOfMind

    PieceOfMind Drill IV Defender Retired Moderator

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    May I suggest the following turn order?

    sourdiesel (0200)
    PieceOfMind (1200)
    Oakster (probably between 1200 and 2200)
    DMOC (2100 to 0300)

    assuming we start with sourdiesel.
     
  12. sourdiesel

    sourdiesel Warlord

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    Turn order looks good.

    Miniature_Earth_Duel_BC-4000_to_Mehmed_II


    Let's get started! Remember if you get Rome or Inca we'll remake it. Good luck!
     
  13. PieceOfMind

    PieceOfMind Drill IV Defender Retired Moderator

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    I need the email address for Oakster
     
  14. The_Oakster

    The_Oakster Warlord

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    Email PM'd
     
  15. DMOC

    DMOC Mathematician

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    The_Oakster has my email now. :)
     
  16. PieceOfMind

    PieceOfMind Drill IV Defender Retired Moderator

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  17. The_Oakster

    The_Oakster Warlord

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    Sent to DMOC
     
  18. DMOC

    DMOC Mathematician

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    There's a little problem with the save. A pop-up message says something like "This game's folders are protected to ensure its assets..." and immediately closes down. I didn't get to read the message completely since the game closed out so fast.
     
  19. The_Oakster

    The_Oakster Warlord

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    I will resend it

    ****

    Sent
     
  20. PieceOfMind

    PieceOfMind Drill IV Defender Retired Moderator

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    DMOC are you doing anything differently to how you'd normally load a save? As an experienced player like yourself do you have any idea why you're getting that error? Do you think it's something on Oakster's end?

    -Oakster, I assume you have the patch 3.19 right? And you haven't modified any game assets? If DMOC is getting an asset error it's possible that your game has changed the asset info (I think).
     

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