legalizefreedom
Inefficiency Expert
There are 2 or 3 mods that claim to allow editing of the minimum spawn distances, but they all appear to be for older versions and don't work with the current version of the game.
I've also tried changing the values myself, but that doesn't seem to be working either.
C:\Program Files (x86)\Steam\steamapps\common\Sid Meier's Civilization VI\Base\Assets\Gameplay\Data\GlobalParameters.xml
and
C:\Program Files (x86)\Steam\steamapps\common\Sid Meier's Civilization VI\Base\Assets\Maps\Utility\AssignStartingPlots.lua
Look for the line: START_DISTANCE_MAJOR_CIVILIZATION in both files and change the 9 to a higher number.
I set these to 16 and then 24, started a huge map and civ cities are still like 12 hexes away.
What do you have to do to get the civs to spread out relatively evenly?
Spawn distances have killed CivVI for me from the beginning. Civs start out close and immediately forward settle you on top of it.
I've also tried changing the values myself, but that doesn't seem to be working either.
C:\Program Files (x86)\Steam\steamapps\common\Sid Meier's Civilization VI\Base\Assets\Gameplay\Data\GlobalParameters.xml
and
C:\Program Files (x86)\Steam\steamapps\common\Sid Meier's Civilization VI\Base\Assets\Maps\Utility\AssignStartingPlots.lua
Look for the line: START_DISTANCE_MAJOR_CIVILIZATION in both files and change the 9 to a higher number.
I set these to 16 and then 24, started a huge map and civ cities are still like 12 hexes away.
What do you have to do to get the civs to spread out relatively evenly?
Spawn distances have killed CivVI for me from the beginning. Civs start out close and immediately forward settle you on top of it.