Quetz
The Tallest Lilliputian
While I'm not too clear on how the AI chooses what to build in their cities, after many a time looking at their cities in Worldbuilder, I have noticed a certain pattern.
1) The AI will almost NEVER build markets, which boggles my mind. Maybe because of the -1 research penalty?
2) The Clan almost never builds Warrens. Nowadays I go through their cities after 50 turns or so and just add them myself to keep them from sucking as much.
3) However, the AI does build the much-higher costing Inns on a regular basis.
Nothing major here, just something that might be well to adjust.
1) The AI will almost NEVER build markets, which boggles my mind. Maybe because of the -1 research penalty?
2) The Clan almost never builds Warrens. Nowadays I go through their cities after 50 turns or so and just add them myself to keep them from sucking as much.
3) However, the AI does build the much-higher costing Inns on a regular basis.
Nothing major here, just something that might be well to adjust.