MM5: One City Smackdown Redux: Greek Glory

Sorry on Philo but I really do not think we can afford to research the other things I think we need lit and TGL and to do as much damage in our local area with archers and pults and elite Hops for pillaging. Swords are no problem as they are just expensive spears for the AI. Horses are a problem but against Hops over archers/pults they will not be that effective. We can do min on Lit and maybe build MoM for happy future $$. TGL will get us in the game and is the best we can do ATM IMO. We should try to arrange a 3 city capture for an army. Just get lots of archers.
 
During preturn check, I decided to hire a scientists in Athens setting science slider to zero and produced hoplite Next turn. This turn cat is needed to repel American sword. We are still making 22 spt and can save some cash on luxuries. But it does not look very good although still position might be defended somehow. Research to Literature in 50 turns.

[1] Pillage-bombard fest it is but way too slow it goes.

[4] First AC ready.

[5] Kill a few units, lose an archer. Our home guard division of hoplites promotes to elite after surviving two swordsmen attacks. Three Portuguese warrior advance as well as 2 Russian archers.

mm5-t96.JPG


[8] Kill 2 spears in Berlin but there is another there, if they rush the second interturn, the SOD has to retreat to heal. At 450BC our Colossus will become attraction and we can get a few extra coins. We are on negative cash balance and need to build MoM or some other wonder or start producing wealth soon.

[9] Another AC ready and we are at –3gpt. Berlin razed. Heidelberg razed as well. Germany is badly crippled and the SOD will try to advance north-east to America after some healing apparently. Killed total 5 units not losing a single ours.

mm5-t99.JPG


[10] Kill American archer/sword combo losing archer. It all looks defendable more or less with a bunch of units and AC running around. There is at least one spare hoplite to be dispatched to Russia or to America although there are 3 already pillaging Abe’s countryside.

I have set Athens to build MoM, not sure it is the right thing to do but the wonder is cheap, only 10 turns to go and we should be able to survive that without major problems considering 2 additional ACs we will get. We have maxed on units and Lit is still 40 turns away or so. Surprisingly, our military is strong compared to everyone but Russia, so I guess dispatching a pillaging hoplite/AC pair to Moscow is priority number one.

SAVE : http://www.civfanatics.net/uploads9/MM5_550BC.SAV
 
Sounds like very nice progress Akots. At least we should get another wonder out of Philo. I replayed and we only missed Philo 1st by a hair, if we lost a few troops and didn't have to turn down research we get it. Still I should not have risked it. I was actually thinking of taking Currency for a quick leader built Market and doing min on Lit If we can get together enough troops to take 3 cities in one turn we should do it for an army. With AC and 2 archer/cat stacks it might be possible. An AC Army should be a major goal as it would really do some damage.

LKendter UP
Romeo On Deck
 
Oh wow, we were that close? Then it was really my fault. I could have suicided a warrior one turn and then been able to get Philosophy a turn faster.
 
No it was not worth the risk. If I thought it would be that close I would not have done it. It is usually pretty easy to get on Emp even if you do a couple other techs first but it was not necessary as lit directly was not that much more expensive and would have been the safe play. We will be OK if we get TGL but it will really delay our flip to Monarchy and the cash boost from this.
 
We don't need Currency that urgently, besides there is no way to go faster than minimal research. MoM should help though. We will be able to decrease luxury rate to zero and in a few years we'll get some $$$ from it as well as a few cpt. There are no other luxuries visible around and anyhow building a colony now will be impossible. If we capture/abandon 3 cities before AI gets to Monarchy/Republic, the game will be probably lost because AIs are whipping spearmen heavily all over the place and we will get all the unhappiness transferred to Athens.
 
Good point on the happiness transfer I guess we need to wait for the Army. Well if we fish for elite Hops maybe they can do the trick.
 
I am glad to see Germany got crunched big time. There aren't dead, but there threat level is WAY down. :D


This is on the feast overload list. How is it I have nothing one day, and 5 another?

Still need to stay in cut down game mode for the moment.
 
As far as strategy I am wondering if we should not eleminate civs but take them down to one city and keep a small force of like 1 Hop/1 or 2 AC there to keep them pillaged and to whack settlers. I think that tech research gets cheaper as you eliminate civs and we don’t want this getting too far past Feudalism. Also, I wonder if it is not time to meet the remaining civs and start to pillage them with elite Hops. I wouldn’t want them to get too big or too far ahead. I know this was bad in MM3 but we did it too early there and didn’t have pillagers. I am worried about just leaving them alone (do we know who got Philo?).
 
I agree with Mark. I would try and get the MoM quickly, and just slowly chomp civs down to 1 or 2 cities.
 
http://www.civfanatics.net/uploads9/MM5-350BC.zip

550 BC
The situation I have inherited is very bad for the economy. We have $14 and are losing $3/turn.


530 BC
I have no choice but to disband our 2 natural workers. We still have a bleed rate of $1/turn.


510 BC
(IT) The unknown Mongols complete Temple of Artemis.


490 BC
I kill 2 Russian swords inside our borders. (2-0)
(IT) The enemy of America completes the Great Wall.
The English cascade and complete Mausoleum of Mausollos.
We are totally frelled. :cry:


470 BC
We are all but bankrupt. A granary would be useless. All the shields are flushed for a hoplite. I will have to disband one of the warriors.


450 BC
I have to switch to wealth to maintain any cash flow.

I kill 2 American archers. (4-0)
I kill 2 German spears. (6-0)
Munich is auto-razed for $0 and 2 workers.


410 BC
I kill a German archer. (7-0)


390 BC
I kill another German archer. (8-0)


370 BC
I kill a Russian sword. (9-0)
(IT) A Russian sword dies on our hoplite, but no promotion for another pillager. (10-0)


350 BC
I kill 2 German spears, 2 American archer, 1 American sword, and 2 Portuguese archers. (17-0)
Frankfurt is auto-razed for $11 and 1 worker.



==========================

Summary:
Germany has been crippled. We can start working toward a spice colony.
America and Russia have been pillaged hard.
 
Nice kill ratio but we we need some $$. Do any of the civs we are attacking have $$ we could get from taking their cities? I guess we should take out the great wall city as first priority.

Romeo UP
Mark On Deck
 
Mark1031 said:
Do any of the civs we are attacking have $$ we could get from taking their cities?
I have no idea. I never open up the trade screen during AW.
 
That's OK. I should have posted that this kind of spying is allowed.
 
IHT: Nobody has any gold. Everything is just peachy, as I expect after following Lee.
IBT:
Turn 1: Since Spying is allowed, Germany has one city, we are in the culture lead and getting more cpt than anyone else.
IBT: Russians send 2 swords at us.
Turn 2: Move our SoD towards the Portugese. Pillage some incencse and some random Russians roads.
IBT: English start the Hanging gardens. Russians kill a fortified hoplite, lose to an elite pillager. (1-1).
Turn 3: Vet archer dies to redlined sword on flat. Kill 2 russian swords. (3-2). Kill an American archer and a sword. (5-2).
IBT: German horse shows up, we get a AC.
Turn 4: Kill German horse, Port warrior, 2 American archers. (9-2). Workers from German lands are almost back to home base.
IBT: Kill russian sword with Elite hoplite pillager. (10-2).
Turn 5: Move and regroup.
IBT: Not much
Turn 6: Prepare for portugese assualt.
IBT: Russians finally kill the elite pillager. (10-3).
Turn 7: Kill Russian archer. I think America is at war with someone else. (11-3).
IBT: Not much
Turn 8: Some smackdown time finally. Kill 2 spears and 1 horse in Leira, and an archer next to it and burn it to the ground. (15-3). Also kill two port horses. (17-3).
IBT: Lose an archer to a horse out of the fog by the ruins of Leira. (17-4).
Turn 9: Move some A cavs to support the assualts. Kill 2 port archers. (19-4).
Turn 10: Kill port spear and archer to continue ripping them apart. (21-4). Washington is cut off of all roads now.
I would take the hammer towards the ports and Germans. I bet that the ports are gassed badly, and they lack cities. The Germans are also up by the ports. Our economy doesn't totally suck, and our forces have gotten better since the start of my turns as AC are better than archers.
I couldn't resist peeking at this game and then playing on it.
mm05150.jpg

http://www.civfanatics.net/uploads9/MM5-150BC.SAV
 
Looking at the picture I should have been clearer. My intention was to use the 3 German workers to get us a connected spice colony.

I really don't see any need for workers at home.
 
I am actually trying to use the workers to build a road towards the American incencse. I also wanted to fill in a minor hole or two in our network by Athens.
 
Pre : No change. Looks like everyone is the MAs, this is not good, how did they move so fast? Send some AC to the quasi choke up north. I think we need to Keep a force up North to take out incoming troops and settlers while we focus on taking out Russians and Americans

IT: Troops moving toward Athens

130: zzz

110: England lands settler up north, Redline Russian archer and take with Hop, No promotion. (0-1)

90: North: Redline Eng spear take settler. Bomb Port Horse take with AC.
Athens : Bombard 2 swords and Arch from Russia and take with no losses (0-6)

70: North: 1 Port Horse. Athens: 4 Archers No losses (0-10)

50: Athens: Redline 2 American archers and take with Hops. One promotes to elite. (0-12)

30: North: Start move to better hill. Athens: Take 2 American Archers, No Promotions (0-14)

10: North Take up new position.

10 AD: An important year as we meet the Arabs from the North who lack writing. Writing + 6 gp gets us IW. Philo + 4 gp gets us Wheel. We can now see the critical resources. Well I feel a bit better as we at least got something out of Philo. Declare War. In other good news Yaroslav is an American City. Woo-Hoo they are at war,
North: Whack German spear/Settler with AC going to 1 HP but win. Also take out Port Spear/Archer/Settler no losses.
Athens: Take out 2 Rus swords and an American Spear no losses. (0-20).

Arabs.JPG


30AD: Take 2 Russ Archers (0-22). Move into position on Russian/Port Cities.

50: AD: North: Bombard and take Port Town by horses 2 Elite Archers vs 2 spears fortified on mountain no losses. Take Arab warrior Settler pair.
Athens: Take Russian Spear/Settler with AC redlining to 1 HP. Take Russian Town near Athens with 2 spears no losses. Take Russian Sword. (0-28)

Well I had no losses which is great but we are in bad shape for $$. I do not think we can press a major offensive ATM . The most important development is that we can see all the resources and can pillage. The AIs must be close to Feud and I do not want to face Pikes and MI much less Knights. Resources are marked on the Map. I was hoping to March on Rostov which has Iron but I’m not sure we can spare the home defense troops. Up North I would just consolidate our position and whack troops coming down.
We must have TGL to have any hope. With Market in Monarchy I don’t think troop support will be a problem. I am a little worried about it so please be sure to start Granary pre-build before it comes in you can time it and switch when the tech comes in. Finances will be a problem and I think we might just hold the North and defend at Athens. Might disband a cat or 2 and send some Hops North to pillage. Port still has horses but no Iron. England same. Forgot to check Arabs. America has both and Russia has only Iron. It is important the we only have Iron and horses to win this. I never want to see a Pike or MI much less a Knight.

50AD.JPG



Bed Head 7 UP
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