Mobius: Total Chaos

Hey, Freedom did some spreading of wealth this turn. We donated $1 to the Crusaders!
 
We still need orders from:

-Morgal (AA)
-Ottomans (Omega)
-Fringe (JoanK)

Technically, orders lock in 8 minutes, but I'm generous, so I'll instead make it another 24 hours or until whenever these three get their orders in.
 
Theoretically one of you could always get one of your friends or some such to join as Khimeria just for lulz.

Just throwing that out there as part of my general job to sew discord. :mischief:
 
Recruit another Super, Send both against the light blue country, to destroy armies, attack the Abhos in my lands, research next tech level and put everything in the military, 75% on the army and 12,5% on both Navy and Air Force.
 
WELL.

At least you made sure to have a military buildup while openly declaring war on Tyo. XD
 
Yay, I'm not going to lose much if I... well, if I lose XD
 
Well

Didn't want to get on the computer much tonight but given these circumstances...
 
604px-Enerjak_attack.JPG


BY THE POWER OF ENERJAK

Orders locked.

Automation notes:

-The Ottomans will concede to the treaty terms and relinquish land in former Greek territory.

-Morgal will focus on building its economy to improve its stature

-I am not looking forward to sorting through this update but will do it for ye, my children.
 
==Skirmish! Reikland vs. Crusaders==

Continuing the usual trend, the Crusaders have expanded aggressively into another nation's SoI.

However, as the Crusaders claimed it first, it doesn't count against them.

Reikland wins! Reikland captures the Crusader army.

==Skirmish! Itzamna vs. Crusaders==

A duel has erupted between these two yet again, once more over Chaos energy.

Battle for the Yellow lost. Itzamnite army retreats.
Battle for the White won. Crusader army retreats.

---

That's all for now; I'm beat and need to lay down.

However, there will be much war, betrayal, and death this update.

And likely ragequit too.
 
Oh, that's nice, orders lock 2 hours before I was gonna do em.
 
Seems to be a recurring theme for you. :p
 
It's called a "leitmotiv". :p
 
Mine is Yakety Sax.

edit: Wait, no, I take that back. At some point it changed to this.
 
==Skirmish! Reikland vs. Crusaders==

Continuing the usual trend, the Crusaders have expanded aggressively into another nation's SoI.

However, as the Crusaders claimed it first, it doesn't count against them.

Reikland wins! Reikland captures the Crusader army.

What the hell? I invaded the UBS, not the Crusaders!
 
Simple error in orders. No big deal.
 
==Skirmish! UBS vs. ERC==

A battle will be waged for aesthetically-appealing borders, and of course, red energy or whatevs.

UBS wins. ERC unit captured.

==Reikland Invasion of UBS==

Fed up of SoI violations, Reikland has invaded with 45 units. However, UBS has militarised extensively this turn, and as such, has 30 units waiting to greet them.

Of course, UBS having prepared an airforce, Reikland's not suicidal enough to lose pilots when the airforces are evenly matched.

As such, the battle is entirely 45 vs. 30. What each army is capable of will soon be revealed.

The first wave is 5-5.
Second wave is 6-4.
Third wave is 2-8, thanks to statistical turnaround.
Fourth wave is 6-4.
Fifth wave is 2-3.

21 UBS losses. 6 destroyed. 5 captured. 10 retreat.
24 Reiklander losses. 5 destroyed. 7 captured. 12 retreat.

Next: 01 Invasion of Ottomans
 
I am getting real sick and tired of these skirmishes! :mad:

This is the second time you've encroached into our SoI UBS. There will not be a third!!!!
 
==01 Invasion of Ottomans==

01 has launched a surprise assault on the Ottomans.

However, they made a fatal flaw: sharing the attack with possible allies.

One of these allies has leaked information to the Turks, enabling defenses to be built up. It is going to be a bloody massacre. Millions will soon die.

The 01 airforce attacks - a massive 170 planes goes against 99. Fortunately for them, Ixis magic does not affect navies and air forces.

First wave of 20: 9-11
Second: 14-6
Third: 6-14
Fourth: 10-10
Fifth: 6-14
Sixth: 8-12
Seventh: 13-7
Eighth: 7-13
Ninth wave of 10. 5-5.

In total, 78-92.

The Turks are left with 21 planes 01 with 78 in the warzone; 25 of 01's planes are airlifted from south of the Sea, but will not be available until next turn.

01's strategy hinged on destroying the Turkish air force and navy first - the navy would prove daunting a target, given 01 has 75 ships to the Turks' 75 after both sides' reinforcements are calculated. Neither side engages eachother as to strike first is to lose the battle.

The war on land proceeds, therefore, without either side receiving air or naval support. 01 has 61 armies to aid in this enterprise, and the Turks have 54 to defend.

First wave of five: 1-4
Second wave of five: 2-3

The attack is called off due to it not going well. 1 01 destroyed; 3 captured, 3 retreat. 2 Turks destroyed, 1 retreat.

In total, 01 makes off with 1 province and a little population/Industry therein. Neither side has a clear advantage. Whoever betrayed 01, they've left their mark.

==Next: Fringe-Crusader War==
 
==Crusaders and Turks vs. Abhorrents==

The Black Arms have prepared 10 air wings and now stand at a solid 15 armies on the Crusader-Turkish border.

The Crusaders construct a small air force, which disposes of 1 Black Arms force. The army moves out.

4-1. Province reclaimed! Dark energy obtained.

26 armies move against 13.

4-1
4-1
0-5
2-3
1-4

Last army stays on the defensive. 11 Abhos destroyed. Of the 14 Crusaders beaten, 3 are destroyed, 6 are mutated, and 5 retreat.

The Abhorrents soon go on the offensive, sending 4 armies against the Crusaders and Turks. Their 10 air wings, however, go exclusively against the Turks. 5-5.

2-2 vs the Turks. 1 destroyed, 1 mutated.
2-2 vs the Crusaders. 1 retreats, 1 mutated.

With 2 fresh armies, the Abhorrents focus on the Turks exclusively, seeking more land. 1-1. Destroyed.

The Crusaders and Turks each gain a Dark.

==Fringe Invasion of Crusaders==

Fringe has caught the Crusader forces off guard on their flank.

Fringe has its air force raid the Crusaders, killing all Crusader armies present in the area.

Air forces go against the Abhos afterward. 5-10. The Abhorrent army is destroyed.

Fringe makes off with 9 Crusader territories and proportionate Industry/population.

---

Meanwhile, reports from Khimeria of mass Badnik and Abhorrent attacks...
 
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