This concept is to create your civilisation as the game unfolds, instead of at the start of the game, through the choice of technologies, some of those being randomly put aside when new techs are discovered.... The technologies level do NOT go beyond early gunpowder, but with many many more technologies... I take this idea from the great variety of the civilisations here on earth. Imagine the difference beetween the apaches (nomadic, horse riders, wisdom, nature knowledge) and the aztecs (engineers, no horses, agriculture, blood religion, cities), or the norse (seafarers, steel workers, raiders, polytheism), the franks (feudalism, castle builders, heavy cavalry), the zulus (no horses, highly trained armies, cities, very fast, great courage)... Version: 1.15 updated the 23rd of july, 2009 download link here:http://forums.civfanatics.com/downloads.php?do=file&id=8722 You should delete older version. Age of civilisation wants to try to allow the player to build his own civilisation. See this thread http://forums.civfanatics.com/showthread.php?t=265726 for more details THANKS TO: Jojoweb, for coding in one day what I dreamed of for years, that is the random discarding concept. Thanks jojoweb. Mice, for feedback. Shiggs713, for support. Sto, for trying to help me with my random discarding concept. Regul, for extensive report Bernie14, for units graphics Chugginator, for units graphics Ermelinho, for units graphics C.Roland, for units graphics walter hawkwood, for units graphics refar, for nearly always answering calls for help Angrytoad, for taking care of some Game_text. Thanks Features so far: Anglais et français Comes in english and french. 5 basic cosmetic civilisations: European, greco roman, south american, middle eastern, asian. All leaders available from start. Only 3 basic promotions. Settlers, workers, warriors are the only buildable things available from start. Best if played on noble difficulty level. Enjoy, positive feedback is really appreciated.