Dearmad
Dead weight
- Joined
- Aug 18, 2001
- Messages
- 1,527
Take the units/xml, modify a bunch of numbers in it. Load it into modbuddy, and the build that as a mod?
I have to actually use the "replace" method? Which means crafting an entirely new XML?
Importing the XML's already from the game and modifying them is so much faster than this method. Especially when replacing lots and lots of numbers all over the place-
I have to actually use the "replace" method? Which means crafting an entirely new XML?
Importing the XML's already from the game and modifying them is so much faster than this method. Especially when replacing lots and lots of numbers all over the place-