rf900
Warlord
- Joined
- Jan 31, 2006
- Messages
- 194
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Capitals & Outposts Mod
by rf900
v1.1 (16th January 2007) for Civilization IV v1.61
v1.1 (2nd February 2007) for Warlords v2.08
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Introduction:
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This mod is a little bit related to my other mod One City Challenge Mod. In this case the capital is the only city that can build settlers, the secondary cities will be outposts. These outposts will only build military units and some military related buildings.
In this way it will have less micromanagment than in normal Civ and there will be more war units, concentrating gameplay on warfare and tactics. At the same time your capital can build everything as in the OCC mode, but if the capital of any civ gets capture that civ is destroyed.
Also as outposts will not generate too much income it will be difficult to maintain a big army. It will incentivate the use of military units to raze outposts, pillage or defend continuosly.
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Installation:
------------
1. Download the file
2. Extract the folder "Capitals&Outposts" to the \Mods\ folder in your Civilization installation directory.
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Playing:
------------
1. Make sure you have v1.61 of Civilization or Warlords 2.08
2. Load the mod
3. Choose any type of game.
Note: You may select the options for cities to not flip by capture, outposts are very vulnerable to this.
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Changes:
------------
v1.1:
Fixed bug were game was crashing sometimes when AI captured barbarian cities (should fix more things at the same time).
------------------------------------
v1.0:
More details in the readme file
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Additional Note for Warlords version:
------------
In this version I have included a new unit. In long games, during the beginning you don't need more military units and you can still not build wealth. Expansion can become very difficult, so there is this unit called City Builder.
It works similar to the engineer, it has a high cost and can hurry production of any building by 66% percent of its cost moreless. The AI uses them quite well also, I have used the Fast Worker from the indians to represent it.
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To Do List:
------------
Make AI better at playing the Mod (although I think it is quite good)
Add some war related mods like: Great Generals, Air Forces... (any ideas?)
--------------------------------------------------------------------------
Download:
Capitals & Outposts Mod 1.1 for Civilization IV v1.61
Capitals & Outposts Mod 1.1 for Warlords v2.08
Capitals & Outposts Mod
by rf900
v1.1 (16th January 2007) for Civilization IV v1.61
v1.1 (2nd February 2007) for Warlords v2.08
---------------------------------------------------------------------------------------
------------
Introduction:
------------
This mod is a little bit related to my other mod One City Challenge Mod. In this case the capital is the only city that can build settlers, the secondary cities will be outposts. These outposts will only build military units and some military related buildings.
In this way it will have less micromanagment than in normal Civ and there will be more war units, concentrating gameplay on warfare and tactics. At the same time your capital can build everything as in the OCC mode, but if the capital of any civ gets capture that civ is destroyed.
Also as outposts will not generate too much income it will be difficult to maintain a big army. It will incentivate the use of military units to raze outposts, pillage or defend continuosly.
---------------------------------------------------------------------------------------
------------
Installation:
------------
1. Download the file
2. Extract the folder "Capitals&Outposts" to the \Mods\ folder in your Civilization installation directory.
---------------------------------------------------------------------------------------
------------
Playing:
------------
1. Make sure you have v1.61 of Civilization or Warlords 2.08
2. Load the mod
3. Choose any type of game.
Note: You may select the options for cities to not flip by capture, outposts are very vulnerable to this.
---------------------------------------------------------------------------------------
------------
Changes:
------------
v1.1:
Fixed bug were game was crashing sometimes when AI captured barbarian cities (should fix more things at the same time).
------------------------------------
v1.0:
- Only capital can build settlers
- Capturing(razing) the capital will destroy the civilization that owns it
- Cities cannot be captured they are razed
- The AI will have more defenders in the capital city
- Secondary cities will act as outposts, with production limited to military units and some military related buildings. They will have limited culture, commerce and research production.
- Changed starting era starting units so that only one settler is available
- Removed limits on two national wonders per city and limits on wonders that require a certain number of buildings
- Change victory conditions a bit (needs balance):
- Some changes to Wonders (ones with same haven't changed):
- UN modded to allow any civic to be forced and for diplomacy victory condition
More details in the readme file
---------------------------------------------------------------------------------------
------------
Additional Note for Warlords version:
------------
In this version I have included a new unit. In long games, during the beginning you don't need more military units and you can still not build wealth. Expansion can become very difficult, so there is this unit called City Builder.
It works similar to the engineer, it has a high cost and can hurry production of any building by 66% percent of its cost moreless. The AI uses them quite well also, I have used the Fast Worker from the indians to represent it.
---------------------------------------------------------------------------------------
------------
To Do List:
------------
Make AI better at playing the Mod (although I think it is quite good)
Add some war related mods like: Great Generals, Air Forces... (any ideas?)
--------------------------------------------------------------------------
Download:
Capitals & Outposts Mod 1.1 for Civilization IV v1.61
Capitals & Outposts Mod 1.1 for Warlords v2.08