Posting the release editions of the CUW mod here for ease of use. Each wonder requires a mid-level tech and several resources and buildings to enable. It provides a universal bonus or a bonus to units built in the host city. It also provides a decent boost to GPP. Future versions will include: -A wonder for every civilization in base FfH -A version for FF with every FF civ represented -Several new UUs -Bonuses to building yields after creation of the building. Status: ALPHA XML Errors: None Version: 0.01 Download: Currently unavailable, see below for installation method. Release Plan: 0.01: Majority of initial Wonders created. Released 0.02: All FfH civs have a Wonder 0.03: All Wonders' primary effect is enabled 0.11: UUs, UPs, UIs created 0.12: UUs, UPs, UIs functioning 0.13: Wonders relating to UUs, UPs, UIs work properly 0.14: PIE! spell created 0.21: Building Yields enabled 0.22: Wonders' building yields function 0.31: FF civs added 0.32: FF Wonders functioning 0.51: Packaged as a module 1.00: CUWs works flawlessly and is integrated into not only FfH, FF and FF+ but also Vanilla, causing much confusion. Changelog: V 0.02: [unreleased] 1. Kylorin's Legacy requires Body Mana instead of Law Mana. 2. Added Sidar Wonder - Library of the Mists 3. Calabim CUW correctly listed as "Feasting Hall" in civilopedia. 4. Kylorin's Legacy adds UP "Kylorins Legacy" which grants +20% vs Winterborn [if possible], Metamagic II and +1 Metamagic Affinity 5. Library of the Mists adds UP "Shifted" which grants +10% withdrawal and Immune to Capture.