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[MOD] Dawn of a new era

Discussion in 'Civ4Col - Mods and Files' started by M07, Apr 2, 2009.

  1. M07

    M07 Prince

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    (pour les français voir plus bas)

    New mod for Civilization IV Colonization brings a lot of additional features.
    The direction in this mod brings a new dimension in our relations with Indian.

    This mod is now compatible with the patch Civ4 Colonization !!!

    To Download

    1. Changes compared to original

    a/Adding units :

    - Native Spy : The "Native spy" is formed by the Indian tribes and can walk on lands enemy without being detected to except by its alter-ego or scouts. Can acquire the looter profession.

    - the agronomist : Specialist in Agricultural Sciences, He is formed by the Indian tribe or is obtained thanks to the arrival of founding father Alexander Hamilton.He can sow around your town, cultures derived from plant resources on the new continent (corn, tobacco, cotton or sugar). To condition soil type must be appropriate to its working,

    - Military truck convoy : can transporting troops and goods. The movement of troops permits to unload units who are ready to fight.However, an embarkation of troops can only be done in your own cities, that of your allies and the Indian villages. Slower than the wagon train, however it has an additional cargo.

    b/Adding profession :

    - patriot : very good defensive feature in town (since its formation he received significant promotions), but he remains ineffective outside the city,

    - Looter : Only the native spy can get the looter profession; however, you will need 10 of weapons and 10 tools. He can steal treasures or capture of the pioneers and missionaries opponents without declaring war. Can be identified by his alter-ego or the opponents scouts.

    c/Adding countries :
    - Portugal(from Dales mod - Ages of Discovery)
    - Italy (Amerigo Vespucci, Cristoforo Colombo)

    Also some changes,

    - The natives finally earn money every round, so trade is more lucrative,

    - The settlers can include a city, even though their movement is totally exhausted,

    - The number of turns to form a settler in schools is slightly higher but it does not increase in time,

    - The war galleon is a bit more powerful,

    - The speed of all ships is increased by one point,

    - The capacity of warehouses is increased
    initial storage : 100 ( identical)
    Warehouse : 250 instead of 200
    Warehouse Expansion : 500 instead of 300.

    Pour Les Français :

    Nouveau mod pour Civilization IV Colonization qui apporte tout un lot de fonctionnalités supplémentaires.
    L'orientation donnée dans ce mod apporte une dimension nouvelle dans nos rapports avec les indiens.

    Ce mod est désormais compatible avec le patch de Civ4 Colonization!!!

    1.Modifications

    a/Ajout d'unités :

    - Indigène Espion : L'"indigène espion" est formé par les tributs indiennes et permet de vous promener sur les terres ennemies sans être repéré sauf par son alter-ego ou les éclaireurs aguerris. Peut acquérir la profession de "Pilleur",

    - Agronome (Semeur) : Spécialiste des sciences agronomiques, il est est formé par les tributs indiennes ou est obtenu grâce à l'arrivée du père fondateur "Alexander Hamilton". Il capable de créer, près de vos villes, des cultures tirées des ressources végétales présentes sur le nouveau continent (maïs, tabac, coton, sucre). Condition : la nature du sol doit être appropriée à son
    exploitation,

    - Convoi de chariot militaire : capable de transporter des troupes ainsi que des marchandises diverses. Le déplacement des troupes dans ce chariot permet de débarquer n'importe où des unités fraiches pour le combat. Cependant, un embarquement de troupes ne peut se faire que dans vos propre villes, celles vos alliés et les villages indiens. Plus lent que le chariot civil, il possède toutefois une soute supplémentaire.

    b/Ajout de professions :

    - Patriote : Très bonne caractéristique défensive en ville (dès sa constitution il obtient des promotions importantes), mais il reste médiocre en dehors de la cité.

    - Pilleur : Seul l'indigène espion peut obtenir la profession de "Pilleur", en le munissant toutefois de 10 unités d'armes et 10 d'outils. Il est capable de dérober des trésors ou de capturer des pionniers et les missionnaires adverses sans déclarer la guerre. Peut être repéré par son alter-ego ou les éclaireurs aguerris.

    c/Ajout de nations :

    - Portugal (tiré de Dales mod - Ages of Discovery)

    - Italie (Amerigo Vespucci, Cristoforo Colombo)

    Puis quelques modifications,

    - Les indiens gagnent de l'argent chaque tour, ainsi le commerce est plus lucratif,

    - Les colons peuvent intégrer une ville, même si leur mouvement est totalement épuisé,

    - Le nombre de tours pour former un colon dans les écoles est un peu plus important mais
    n'augmente plus dans le temps,

    - Le galion de guerre est un peu plus puissant,

    - La vitesse de tous les navires est accru d'un point,

    - La capacité des entrepots est accru
    Stockage de base : Reste à 100 maxi
    Entrepot : passe à 250 au lieu de 200,
    Extension d'entrepot : passe à 500 au lieu de 300.
     
  2. Caius Ruganus

    Caius Ruganus Chieftain

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    Good Job M07 !! Very fun.
     
  3. M07

    M07 Prince

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    hello everyone,
    this mod is now compatible with the latest pacth, I 've got some ideas to improve it and i hope i will be quick to realize its
     
  4. KJ Jansson

    KJ Jansson Prince

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    Thank you for your very interesting mod. I'm playing it now and it looks great.

    As I see, you included a new CvGameCoreDLL.dll in your mod. Could you publish the source codes (*.cpp and *.h files) that were changed?
     
  5. M07

    M07 Prince

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    ty kj Jansson for the compliment
    I changed CvGameCoreDLL.dll to included a new unit as "wagon train army" and insert new code rows in the XML files too. For instance,in Civ4ProfessionInfos.Xml, i added "PromotionPrereq".
    It was necessary for the "spies native"
    I will send you my source code in few minutes but i must prevent you i am a new in programming so my code is pretty ugly :)
    To download it
     
  6. KJ Jansson

    KJ Jansson Prince

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    Thank you very much for the source codes, I downloaded them and now can see your changes.
     
  7. M07

    M07 Prince

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    In a few days, I should put a new version of DawnOfNewEra!!
    Just a bit of patience, my few changes will be quite nice.;)
     
  8. KJ Jansson

    KJ Jansson Prince

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    Good news! If possible, please, upload also source codes of your new version as a separate file. I would like to include some of your units in my new combined mod. Thank you very much in advance.
     

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