Mod editing

aesop123

Chieftain
Joined
Jun 10, 2006
Messages
15
I have tried editing the xml files in GK and alter civ traits but it would not take and revert to default values- am I missing something here. I have tried to look at other possible locations to do some altering- no go. Used to work in vanilla. Even global defines would not take. Are the default files in the steam cloud? Also, natural wonders appear to be missing in the GK generated maps- is something amiss? Or am I just a complete noob?

Moderator Action: Moved to C&C.
 
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