Gussrrosa
Chieftain
- Joined
- Oct 4, 2016
- Messages
- 6
Hello
(i'm not a native speaker of english, so 'forgive me' for any grammar mistakes i may commit)
I was wondering if some skillful modder could enjoy the following idea (for civ6):
How about creating the ability to settle new cities and cede them to a new civilization?
Basically this is making the player able to create new civilizations during ongoing games.
For example, a player settle a new city, and then one button may appear to choose 'cede to independency'. If a player clicks on it, one must choose the name of a new civilization, the name of its leader and colour. The leader-screen can just be a blackscreen showing the new names (doesn't need to be too much elaborated).
The newly created civilization must emerge with the current technological progress from its founder civilization. I'm aware that a lot of parameters should be considered such as civ agendas, which can be nullified for the new civs, they can behave just based on victory conditions and difficulty. Also there must be a source list for city names as the new civs will settle new cities, or they can borrow city names from other in-game civs just like Attila in Civ5.
Imagine if your game has become too easy or you just regreted that you didn't chose more civs to compete in your current game. This idea could be very interesting.
(i'm not a native speaker of english, so 'forgive me' for any grammar mistakes i may commit)
I was wondering if some skillful modder could enjoy the following idea (for civ6):
How about creating the ability to settle new cities and cede them to a new civilization?
Basically this is making the player able to create new civilizations during ongoing games.
For example, a player settle a new city, and then one button may appear to choose 'cede to independency'. If a player clicks on it, one must choose the name of a new civilization, the name of its leader and colour. The leader-screen can just be a blackscreen showing the new names (doesn't need to be too much elaborated).
The newly created civilization must emerge with the current technological progress from its founder civilization. I'm aware that a lot of parameters should be considered such as civ agendas, which can be nullified for the new civs, they can behave just based on victory conditions and difficulty. Also there must be a source list for city names as the new civs will settle new cities, or they can borrow city names from other in-game civs just like Attila in Civ5.
Imagine if your game has become too easy or you just regreted that you didn't chose more civs to compete in your current game. This idea could be very interesting.