A thread for any mod idea that you have and people can offer suggestions about the concept and workability. To Start. The Republic of Genoa - la Superba UA - Cannot found/annex Cities. Has access to unique settler units. Declaration of friendships with other civs grants 3 gold per turn for both civs, scaling with era and adds an additional diplomatic positive modifier. Gold purchased units are 25% cheaper and start with full EXP Unique National Wonder - Bank of Saint George. Medieval National Wonder. Replaces Printing Press (on earlier tech). Provides free Bank. Foreign trade routes provide extra gold to both civs. Completed trade routes led to lump sums of GPP for Great Merchants Spoiler Common Traits : +1 Culture +1 Great Diplomat Points +1 Paper 1 Civil Servant specialist +20% production of diplomatic units All diplomatic units receive the Literacy promotion: Grants +5 Influence when you conduct a diplomatic mission, +1 movement for diplomatic units, and the ability to ignore terrain costs Unique Settler Unit - Genoan Trader. Does not settle a city. Can be purchased with gold. While produced, it does not halt city growth. Instead creates a unique citadel which claims all tiles within first ring around the Citadel and luxury and strategic resources in the second ring. These resources contribute to Genoa's trade route resources diversity. The Trade post acts as a fort in terms of defence. If razed, Genoa loses the Trade Post. Does not have to be founded next to Genoan territory. Can claim a civ or CS territory in doing so, with the normal diplomatic penalty. +1 Supply limit for each one founded Genoa can found 1, for every 2 population in Genoa. This prevents Genoa from just spamming these all over the map. UU - Genoese Crossbowmen - Unique Crossbowman. Has higher base Combat Strength and Ranged combat strength Starts with Cover 1 Earns an additional 5 EXP for every Gold building in Genoa (Market, Caravansary, Customs house and Bank), for a total of 20 extra EXP Genoa would basically be a expansive OPM. They can settle psuedo cities in order to gain access to resources, allowing them to make more valuable trade routes, and create monopolies, which are normally limited for tall civilisations. They can also help create a strategic buffer around the capital for defensive purposes. They would have similarities to Venice, their historical rival, but would play differently. Fewer trade routes, but generally more powerful ones. Genoa historically was also extremely important as a city of commerce, which helped provide a financial backing for the Spanish empire, which is why they have these gold bonuses. Lending isn't really a thing, so flat gold bonuses are likely the best way to do this. Finally, Genoa was known for its crossbowmen. They weren't unique in using crossbowman, but they were known for being able to levy large numbers of highly professional crossbowmen. They were also known for their pavises, used to shelter behind while reloading, which justifies Cover 1.