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Mod Ideas:Civilization 5: Colonies Lost To Time

Discussion in 'Civ5 - Creation & Customization' started by Howard Tafty, May 24, 2015.

  1. Hoop Thrower

    Hoop Thrower Cyberbolivarian Inkarri

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    Could use more labels, artsy drawings, looks kinda bland as it is now with only the Indochina part having something on it. I guess it's good enough though.

    I'm really not sure if the game could recognize an "Island City". Civ is good enough I guess, nothing attractive or fancy, but it does it's job.
     
  2. Howard Tafty

    Howard Tafty Minister-Chairman

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  3. Natan35

    Natan35 Mayor of St. Natansburg

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    Ahhhh furs are animal resource! So is ivory! Now, 2% gold isn't enough. Maybe 2.
    (And there's no point in weaker frigates)
     
  4. Howard Tafty

    Howard Tafty Minister-Chairman

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  5. Hoop Thrower

    Hoop Thrower Cyberbolivarian Inkarri

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    I think Land Unit Maitnence is reduced by 15% is overkill but you should know by now I always complaint about overly long UAs. Civ looks nice overall.
    Though I'd make the Carro Armato a Landship replacement.
     
  6. Uighur_Caesar

    Uighur_Caesar Comandante en Jefe

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    Is the promotion gained from the UA a unique one or do the units basically get enough XP to get their next promotion? A 5% combat bonus is kind of low for the UU but I guess the second half of their ability makes up for it. I also agree with both of Hoop's points.
     
  7. Natan35

    Natan35 Mayor of St. Natansburg

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    Percentages are generally too low... Besides, land units maintenance reduced is part of the Zulu and German UAs, no? How about this design(though its less focused on the Turkish- Italian war):


    UA: Quarta Sponda
    Free archeologist upon conquering a city with an antiquity site in its range, and landmarks yield +2 :c5food: food and :c5happy: happiness per each :trade: trade route sent to the city(doubled if sent from other continents). +2 :c5culture: culture and +10% military unit :c5production: production per each internal trade route sent to other continent(increased by 50% if sent to a conquered city).

    UU: Soldato Class
    Replaces destroyer. Receives a massive bonus(40%) against :c5rangedstrength: ranged naval units, and gains additional strength near enemy cities(65 :c5strength:).

    UU: Zaptié
    Replaces cavalry. Ignores terrain costs and gains defensive bonuses in desert. Receives extra vision and causes civilians to work 33% faster when stacked with them.
     
  8. Howard Tafty

    Howard Tafty Minister-Chairman

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    It's a little long, but I am actually pretty satisfied with the UA overall, The best way I can describe Libya that it was essentially the Huns of Imperial Africa, under Italo Balbo any resistance was crushed and they effectively destroyed most of the rival Turkish and Ethiopian forces through the use of the infamous tactics of Blitzkrieg. I was unsure whether a landship replacement would be preferrable but in the end the Landship was asthetically and technically much more akin to he Carro Armato

    Changed.

    Honestly it doesnt seem like the angle that I'm simply going for and I feel it isnt all that focused in something.
     
  9. Howard Tafty

    Howard Tafty Minister-Chairman

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    Hello, Welcome Back? Well I'm just here to anounce that I think I'm ready to start modding, just scrapped up the money to buy G&K for assets, heavily studied Kaels Guide. and my Steam Account has been somewhat recovered from limboland, wish me luck!
     
  10. Uighur_Caesar

    Uighur_Caesar Comandante en Jefe

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    Awesome! Let me know when you're planning to work on New France. I had some ideas for it and can help with the Lua and mod support. I'm going on vacation soon though.
     
  11. Howard Tafty

    Howard Tafty Minister-Chairman

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    Nonubasu!!!, Just came by on an update, Modding has been going fairly well although I have been running through a couple of Dead Ends, I havent been able to figure out how this "Dummy Building" system works just quite yet also Border and Unit colors are also a bit confusing to change (Might just use Gustavus Adolphus though) and Leaderscreens, Mod Support, etc. may also become future problems but its still making slow progress, I also have a Scandanvian civ in the drafting stage.

     
  12. Natan35

    Natan35 Mayor of St. Natansburg

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    What you mean cost 25% less? Are you able to purchase them with faith?
    I like the soldat(soldat means solider in Russian BTW), and I assume his bonus removes the penalty, right?

    Great design!
    (I have a soft spot for free promotions :D)
     
  13. Howard Tafty

    Howard Tafty Minister-Chairman

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    Update, well I have finally made some progress a I for most part finished the UB (somewhat), And I have had contemplated whether or not I should provide Mod Support for stuff like E&D or Cultural Diversity as I rarely ever use them and wondering if its worth going through the training course to code them, also started coding this French Sideproject:

    Heres another design that might be a collab (heavily changed that is)
     
  14. Natan35

    Natan35 Mayor of St. Natansburg

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    I don't like the New France design... While it is synergetic and fits a wide game... I simply isn't like wide empires. :p

    The first design's UA looks neat though.
     
  15. Hoop Thrower

    Hoop Thrower Cyberbolivarian Inkarri

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    I'm not quite sure why it's necessary to specify "during war" in the first UA.
     
  16. Howard Tafty

    Howard Tafty Minister-Chairman

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    Its probably due to the fact that I never play wide to much, pretty much in almost all the games I play I pursue an expansionist policy, taking over Cities through force and incorporating into my empire, rarely ever settling through my own means. Wouldnt mind any suggestions as its a collab so additional designs and criticisms are welcome.

    Its an addiction at this point, I will change it though and get rid of my inessecary overspecification.
     
  17. Natan35

    Natan35 Mayor of St. Natansburg

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    Hey, that's like me! :D
    (Explains your signature except the last part... :mischief:)
     
  18. Howard Tafty

    Howard Tafty Minister-Chairman

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    Heres a map:
    Spoiler :


    And heres a small revision:
     
  19. Howard Tafty

    Howard Tafty Minister-Chairman

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    I can say safely that my first release will be coming relatively soon... in January, but hey something is better than nothing I guess, anyway this is the last design I will post, so heres this:
    Now everything in To-do list is filled with the updated OP, this does need improvement so feel free to point out any flaws.
     
  20. AW Arcaeca

    AW Arcaeca Deus Vult

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    I think the Danish/Hospitaller/Couronian West Indies or New Sweden could make potentially interesting civs - kinda a cross between the Forgotten and colonization - if you're interested.
    Looking forward to French Algeria and New France! Some effects for the components don't actually look codeable, but I'd be glad to pitch in anyway. :D
     

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