Mod making ... Gosh, this is an old moon and a long story of disappointment for the mac users ... I made units and mods for Civ IV few years ago and it was my "first time" in modding, something I'll never forget !
When Civ V arrived, I was full of hope : I learned xml and few other things, I learned from my mistakes and I was ready to make a better job modding for Civ V. But no tools for mac users. Firaxis decided to distribute the Buddy tool to ONLY pc users. That's a fact, not a bitter sentence.
So, a black curtain felt down on Mac moders. As I enjoyed playing Civ V more than any other civilization game, I bought the Campaign Edition on the app store. And ALL dlc's. And Brave New World. And Beyond Earth. And Rising Tides.
As I enjoyed so much modding, and as I played too to Sims 3, I began to learn modding for this game. A bit late because I was so more involved in Civilization
Then, the Sims 4 arrived. An uninteresting game ( compared to the previous Sims 3 ) but with a full batch of OPEN SOURCE MODDING TOOLS ! Starting from this, I quick learned to use a strong windows ( 7/64 ) and the basis of sims4 modding and at last, Blender I love now more than expected
I made thousands of objects ... The graphic part ( including DDS ) on the Mac side, the 3D and the object itself on the Windows side
I do not really play Sims 4. I prefer Sims 3 and Sims 2 ( the fantastic updated version provided by Aspyr on the app store ) ... Anyway, my favorite games are still Civilization V and Beyond Earth
As the Mac Gaming Community has grown up with years, the guys who made sims 4 open tools on Windows are making now the same tools for Mac. But for a while now, when we talk game modding, Mac users talks Bootcamp. Not a problem at all indeed.
But what I cannot understand, is why Firaxis can't let Civilization players decide for the modding stuff and just provide a tool we could ALL use ? Or provide a tool for Mac users ?
Civilization VI : Discovering now. Playing, testing, and so on. Improvements has been made for sure. More complex ? yes and it is a good thing. More interesting ? Not sure. Not yet.
First, there is the hardware matter. If I want to really play, I have to buy a new Mac. Again ... ( I did it for Civ V ) ... Then, I must confess I HATE the new graphics
Well I do not hate everything of course ! I love the new cities ( i talk graphics here, not gameplay ) much more improved compared to the stupid rectangles of Civ V, I quite enjoy the AI's look and feel, even a bit cartoonish ... But what I hate among everything are the terrains. Flashy, vomito green and colors, flat and so on. Gosh, they are as ugly as a smartphone game.
Maybe you think that's a detail but it is not. I do not feel the immersion. But I stop there because the subject of the thread is : Modding ! so what to say in conclusion ? We, Mac users, we won't mod for Civilization VI because Firaxis doesn't care. They just want we pay our games and that's it.
And if I am wrong, I'll come right here to edit my post and say something else