(from Kryten): "Now, it would be really nice if we could restrict governments, so that only Rome could be a Republic, even if it is not as good as the latter Monarchy for game play reasons (or if we could restrict 'Fascism' to certain civs)."
We can do the first via Era=None prerequisite Techs for the Ancient Age (IIRC the AI WILL trade Era=None techs if they are required for later age advances).
Personally, I play with THREE different types of Republic -- ALL STILL EXPERIMENTAL!:
"Ancient" (a la Rome)
"Mercantile" (a la the medieval Italian city-states)
"Modern" (see my notes above)
"Ancient" has the same Corruption/Waste as Monarchy, "Forced Labor" & Low War Weariness and a lower unit cost.
"Mercantile" has the same Corruption/Waste, "Paid Labor", "High War Weariness" and higher unit cost.
"Modern" essentially equals the standard "Democracy" settings, but with the Corruption/Waste remaining the same (I'm currently reserving the best Corruption/Waste setting for the "Corporate Republic"; again see my notes above ...
-Oz
We can do the first via Era=None prerequisite Techs for the Ancient Age (IIRC the AI WILL trade Era=None techs if they are required for later age advances).
Personally, I play with THREE different types of Republic -- ALL STILL EXPERIMENTAL!:
"Ancient" (a la Rome)
"Mercantile" (a la the medieval Italian city-states)
"Modern" (see my notes above)
"Ancient" has the same Corruption/Waste as Monarchy, "Forced Labor" & Low War Weariness and a lower unit cost.
"Mercantile" has the same Corruption/Waste, "Paid Labor", "High War Weariness" and higher unit cost.
"Modern" essentially equals the standard "Democracy" settings, but with the Corruption/Waste remaining the same (I'm currently reserving the best Corruption/Waste setting for the "Corporate Republic"; again see my notes above ...
-Oz