I've always thought it was kind of lame that I can essentially play the game the same way, regardless of the type of civilization I am, religion, civics, etc. I think that it would be cool if in future versions there were more dramatic differences between civs, civics, and religions, that actually altered game play. Essentially up the bonuses and downfalls of everything, so I actually have a reason to play a spiritual or charistmatic or aggressive civ, or to use any of the useless late game civics.
I dunno, maybe it's just a balance issue or something, but I always find myself resorting to the same set of civics (secular, superhuman, beurocracy, liberal, fuedal, etc), because the others just aren't any good. An effort should be made to make them ALL good in some way.
I dunno, maybe it's just a balance issue or something, but I always find myself resorting to the same set of civics (secular, superhuman, beurocracy, liberal, fuedal, etc), because the others just aren't any good. An effort should be made to make them ALL good in some way.