ModCast Episode 55: "Special Snowflake"

DanQ

Owner, Civilized Communication
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Unique as they come. The fifty-fifth episode of ModCast is now netcasting. Entitled "Special Snowflake" with a runtime of 48m09s, features regular co-hosts Rob "Rob (R8XFT)" Riley, Jett "TPangolin", Jan "Janboruta" Boruta and Scott "AlphaShard" Dirk.

The summary of topics is as follows:

- 02m17s | Modding Spotlight
Getting one's barb on through a constructive and critical examination of the 'Barbarian Invasion' event civilization releases for Civilization V: "The Gauls" by "sukritact", "The Germans" by "JFD" (10m46s), "The Thracians" by "Viregel" (21m58s) and "The Iberians" by "tarcisiocm" (26m58s).
Then, simple CivV game changes through some not-so-simple coding by "Leugi" in putting together the "BarbIE" MOD (34m17s).

ModCast is the first spin-off of the Civ strategy-centric PolyCast; fellow sibling RevCast focuses on Civilization: Revolution, SCivCast on Civ social gaming and TurnCast on Civ multiplay.
 

GPuzzle

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Pretty interesting. Again, personal preference, but I like when modders discuss concepts around modding. There were some interesting discussions around simplicity vs complexity, uniqueness vs usefulness, flexibility vs focus... I like those sort of discussions geared towards design (because I suppose a discussion around coding wouldn't be terribly interesting :p). Also the stigma that people have around mods and their overpoweredness was something I hadn't noticed - mainly because I download my mods from here.

From the two Civs I'm working now (one should be released within a few days, if not tommorow), one has an UA that is very simple to understand yet very powerful, the other is a massive stacking of other things. It's interesting, in a way, to compare those two Civs, while listen to their discussions.

In the end I'll probably just go back to listening to Yes' "Fragile" on repeat again.
 

DanQ

Owner, Civilized Communication
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Fantastic, thanks for releasing this episode so soon after the other. :)
Welcome :), and a thank you to you and your fellow panelists for recording enough material for two episodes in a single session.

Tarc, hope you enjoyed the episode as well.
 

Belzhorash

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I always enjoy new episodes.
Thanks for this one! :)
 

shaglio

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One thing you guys didn't discuss, that I mentioned in JFD's thread right after he released the Germans, was an additional UA perk: since you begin the game friendly with the barbarians, it's much easier to send out trade routes without needing to protect them . . . until you start going to war with the AI.
 

DanQ

Owner, Civilized Communication
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I always enjoy new episodes.
Thanks for this one! :)

Modcast is awesome. Enjoyed this episode, keep up the great work.
:king:

One thing you guys didn't discuss, that I mentioned in JFD's thread right after he released the Germans, was an additional UA perk: since you begin the game friendly with the barbarians, it's much easier to send out trade routes without needing to protect them . . . until you start going to war with the AI.
Ah, indeed. :D
 
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