Note from TheLopez
As you all know several excellent modders have left the community, but their work has not. To enable the community I have taken up the support of some of their work that includes this mod, the Enhanced Military Advisor by SupremeOverlord. As part of the support I have updated it to be compatible with v1.61. Please note that if SupremeOverlord decides to come back to the community I will relinquish the ownership of this mod component back to him if he wants it back. In the mean time, I will try to continue to make improvements on his mod as time permits.
Enhanced Military Advisor
By: SupremeOverlord
Currently Supported By: TheLopez
Last Updated 11/08/06
Version: v1.3w
Patch Compatibility: Warlords v2.0.8.0
MP Compatible: ?
Download Mod v1.3w
Version: v1.2
Patch Compatibility: v1.61
MP Compatible: ?
Download Mod v1.2
GENERAL
-------
This mod is a complete redesign of the Military advisor. It does not change the rules of the game.
INSTALLATION
------------
Extract the contents of the zip file to 'My Documents\My Games\Sid Meier's Civilization 4\MODS'
to install as a MOD. If you want to use it in all your games you should copy all files and
folders in 'My Documents\My Games\Sid Meier's Civilization 4\MODS\Enhanced Interface\Assets'
to 'My Documents\My Games\Sid Meier's Civilization 4\CustomAssets'.
You might need to empty your cache a few times before this MOD takes effect. (Hold down the
shift key while the game is starting up)
FEATURES
--------
1. All units are displayed in a scrollable list. The following info is displayed for each unit:
icon, name, strength, moves, experience and promotions.
2. The units can be grouped by different criteria:
a) By stack (group units for all city plots and all other plots with more then one unit, all
other units are shown as one group)
b) By combat type (melee, gunpowder, ...)
c) By location (city garisson, home territory, friendly territory (open borders), neutral
territory, enemy territory)
3. Changing the groups doesn't alter the selection.
PLANNED FEATURES
----------------
1. Add more grouping criteria:
a) By nearest city
2. Add filter criteria:
a) By unit type
b) By combat type
c) By promotion
d) By location
3. Make it possible to upgrade and disband selected units (also show cost and number of units)
4. Add a plot view of the last selected unit (toggle between map view and plot view)
5. Maybe use color coding for the map view
TODO
----
- translate interface
HISTORY
-------
v 1.2
- Enhanced Foreign Advisor taken over by TheLopez
- Updated to be compatible with the v1.61 patch
v 1.0
- first release
As you all know several excellent modders have left the community, but their work has not. To enable the community I have taken up the support of some of their work that includes this mod, the Enhanced Military Advisor by SupremeOverlord. As part of the support I have updated it to be compatible with v1.61. Please note that if SupremeOverlord decides to come back to the community I will relinquish the ownership of this mod component back to him if he wants it back. In the mean time, I will try to continue to make improvements on his mod as time permits.
Enhanced Military Advisor
By: SupremeOverlord
Currently Supported By: TheLopez
Last Updated 11/08/06
Version: v1.3w
Patch Compatibility: Warlords v2.0.8.0
MP Compatible: ?
Download Mod v1.3w
Version: v1.2
Patch Compatibility: v1.61
MP Compatible: ?
Download Mod v1.2
GENERAL
-------
This mod is a complete redesign of the Military advisor. It does not change the rules of the game.
INSTALLATION
------------
Extract the contents of the zip file to 'My Documents\My Games\Sid Meier's Civilization 4\MODS'
to install as a MOD. If you want to use it in all your games you should copy all files and
folders in 'My Documents\My Games\Sid Meier's Civilization 4\MODS\Enhanced Interface\Assets'
to 'My Documents\My Games\Sid Meier's Civilization 4\CustomAssets'.
You might need to empty your cache a few times before this MOD takes effect. (Hold down the
shift key while the game is starting up)
FEATURES
--------
Spoiler :
1. All units are displayed in a scrollable list. The following info is displayed for each unit:
icon, name, strength, moves, experience and promotions.
2. The units can be grouped by different criteria:
a) By stack (group units for all city plots and all other plots with more then one unit, all
other units are shown as one group)
b) By combat type (melee, gunpowder, ...)
c) By location (city garisson, home territory, friendly territory (open borders), neutral
territory, enemy territory)
3. Changing the groups doesn't alter the selection.
PLANNED FEATURES
----------------
Spoiler :
1. Add more grouping criteria:
a) By nearest city
2. Add filter criteria:
a) By unit type
b) By combat type
c) By promotion
d) By location
3. Make it possible to upgrade and disband selected units (also show cost and number of units)
4. Add a plot view of the last selected unit (toggle between map view and plot view)
5. Maybe use color coding for the map view
TODO
----
Spoiler :
- translate interface
HISTORY
-------
v 1.2
- Enhanced Foreign Advisor taken over by TheLopez
- Updated to be compatible with the v1.61 patch
Spoiler :
v 1.0
- first release