I'm in the process of developing a 1000 AD scenario for the standard sized world map I've created, but I'm having trouble getting new Civilizations to load properly when Load Scenario is selected.
The mod builds fine and loads correctly. In other words, when I load the Mod and go to set up a game on a random map all of the Civilizations (including the new modded ones) are available to select. The trouble is that when Load Scenario is selected only the vanilla Civs are displayed. Attempting to start the scenario, however, causes the game to crash entirely.
The map itself was opened in the SDK with the appropriate Mod selected and the Civs subsequently placed. So, this wasn't a case of the map being built with the wrong mod selected.
Any ideas what's going on?
The mod builds fine and loads correctly. In other words, when I load the Mod and go to set up a game on a random map all of the Civilizations (including the new modded ones) are available to select. The trouble is that when Load Scenario is selected only the vanilla Civs are displayed. Attempting to start the scenario, however, causes the game to crash entirely.
The map itself was opened in the SDK with the appropriate Mod selected and the Civs subsequently placed. So, this wasn't a case of the map being built with the wrong mod selected.
Any ideas what's going on?