Predator145
King
- Joined
- May 22, 2020
- Messages
- 714
I wanna use this thread to continue discussing the modding of civ traits. My goal is to give each civ a unique 3 trait combo that tries to be as historically accurate as possible. It's been quite a fun challenge. The new AI technology makes doing research so much quicker.
I still can't decide how to mod the Romans with 3 traits. Since we have Byzantines (Sea, Com, Rel in my mod) to represent the much different eastern part and many maritime medieval Italian Republics like Venice and Genoa, Romans can be used to just represent the western Romans, who of course were landlubbing, road laying military powerhouses. So Mil+Ind are no brainers. But what about the 3rd trait?
The early Roman Republic while no slouch in commerce didn't have a cultural emphasis on it. Agriculture and conquest were considered noble pursuits by the elites. As territories were conquered, the west itself became a raubwirtschaft, taking from more productive conquered peoples. By the end of the ancient period, the western empire was broke. It didn't collapse from being conquered, it was overthrown by its own troops for failing to pay them. Its collapse allowed the successor states to economically recover into the prosperous medieval Italian city states. So -1 for the commercial trait.
But there are also medieval Italian inland non seafaring powerhouses in both commerce, banking and manufacture like Milan and Florence. The Romans represent them better than Byz. So that would make commercial+industrious attractive. Their militaries while not big were well trained and equipped with superbly manufactured armor. Early modern fortification designs also came from these factions. This makes com+ind+mil look really good.
But the city of Rome itself and the Papal States were neither particularly commercially rich or seafaring. They were however immensely religiously influential, being the center seat of western Christianity. But what about the ancient early Roman Republic centered around Italy? What were they more? Religious zealots or savvy merchants?
I still can't decide how to mod the Romans with 3 traits. Since we have Byzantines (Sea, Com, Rel in my mod) to represent the much different eastern part and many maritime medieval Italian Republics like Venice and Genoa, Romans can be used to just represent the western Romans, who of course were landlubbing, road laying military powerhouses. So Mil+Ind are no brainers. But what about the 3rd trait?
The early Roman Republic while no slouch in commerce didn't have a cultural emphasis on it. Agriculture and conquest were considered noble pursuits by the elites. As territories were conquered, the west itself became a raubwirtschaft, taking from more productive conquered peoples. By the end of the ancient period, the western empire was broke. It didn't collapse from being conquered, it was overthrown by its own troops for failing to pay them. Its collapse allowed the successor states to economically recover into the prosperous medieval Italian city states. So -1 for the commercial trait.
But there are also medieval Italian inland non seafaring powerhouses in both commerce, banking and manufacture like Milan and Florence. The Romans represent them better than Byz. So that would make commercial+industrious attractive. Their militaries while not big were well trained and equipped with superbly manufactured armor. Early modern fortification designs also came from these factions. This makes com+ind+mil look really good.
But the city of Rome itself and the Papal States were neither particularly commercially rich or seafaring. They were however immensely religiously influential, being the center seat of western Christianity. But what about the ancient early Roman Republic centered around Italy? What were they more? Religious zealots or savvy merchants?
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