1. We have added the ability to collapse/expand forum categories and widgets on forum home.
    Dismiss Notice
  2. All Civ avatars are brought back and available for selection in the Avatar Gallery! There are 945 avatars total.
    Dismiss Notice
  3. To make the site more secure, we have installed SSL certificates and enabled HTTPS for both the main site and forums.
    Dismiss Notice
  4. Civ6 is released! Order now! (Amazon US | Amazon UK | Amazon CA | Amazon DE | Amazon FR)
    Dismiss Notice
  5. Dismiss Notice
  6. Forum account upgrades are available for ad-free browsing.
    Dismiss Notice

Modern Buildings - Rise and Fall V. 7.00

4th tier of buildings for each district.

  1. UncivilizedGuy

    UncivilizedGuy Civ is brain candy.

    Joined:
    May 24, 2012
    Messages:
    673
    Location:
    Center of the Universe
    UncivilizedGuy submitted a new resource:

    Modern Buildings - Rise and Fall - 4th tier of buildings for each district.

    Read more about this resource...
     
  2. fraggle7

    fraggle7 Chieftain

    Joined:
    Jul 25, 2007
    Messages:
    20
    Looking forward to trying these (I’m including your other 2 mods) on my next play through.
     
  3. poundjd

    poundjd Chieftain Supporter

    Joined:
    Dec 4, 2013
    Messages:
    108
    Gender:
    Male
    Location:
    USA PA 17222
    Hello UncivilizedGuy,
    I use a lot of your mods and though I have not had any issues that I could point my finger about. I was wondering if you had made any updates fixing things that the R&F 3/8/2018 update broke???
    -jeff
    -sorry about the repost!
     
  4. Tunnah

    Tunnah Chieftain

    Joined:
    Jun 11, 2017
    Messages:
    39
    Gender:
    Male
    Ello mate, I'm using this mod and I love it. However the mega church could probably do with some tweaking: it costs 1160 faith to build for a +4 boost. It takes 290 turns just to recoup the cost, and because it's late game it is pretty pointless to waste that much. It is 3x as expensive as the custom buildings, one of which (Synagogue) gives a higher faith bonus (+5). I've found 520 faith cost and +5 faith a sweet spot.
     
  5. UncivilizedGuy

    UncivilizedGuy Civ is brain candy.

    Joined:
    May 24, 2012
    Messages:
    673
    Location:
    Center of the Universe
    You’re suggestions sound fair. I’ll add it to my to-do list.
     
  6. Tunnah

    Tunnah Chieftain

    Joined:
    Jun 11, 2017
    Messages:
    39
    Gender:
    Male
    Awesome, glad I could help. BTW I absolutely LOVE the extra trade routes you added for harbour/commercial zone. I'm a gold whore; I always race Zimbabwe and make sure it's on at least 8 bonus resources. Since they removed Carthage's +1 trade route with encampments (my fave suzerian) I've been feeling a lack of trade routes until yours came along. Excellent work mate.
     
  7. Das Capitolin

    Das Capitolin Chieftain

    Joined:
    Feb 22, 2018
    Messages:
    21
    Is this mod only for Rise and Fall, as it is titled, or will it also work with Vanilla Civ VI?
     
  8. UncivilizedGuy

    UncivilizedGuy Civ is brain candy.

    Joined:
    May 24, 2012
    Messages:
    673
    Location:
    Center of the Universe
    R&F only. There is also a vanilla version available.
     
  9. meanFalse

    meanFalse Chieftain

    Joined:
    Jan 16, 2017
    Messages:
    7
    Gender:
    Male
    It's strange you need walls for bunkers. Because after researching Steel, you can't build walls anymore. Personally, I think these buildings favor rich players because at this point of the game, I'd rather buy than build (assuming I can buy these like normal buidlings)
     
  10. Tunnah

    Tunnah Chieftain

    Joined:
    Jun 11, 2017
    Messages:
    39
    Gender:
    Male
    It's meant as an addon for walls, for those cities where you spent time building up the walls, you now have a further option to enhance defences. Otherwise the free walls will do. You can buy the church with faith, rest you can use money but they're expensive, but at that point, for a 4th level of buildings, your city should be big enough to have the production anyway!
     

Share This Page