
I know we have a custom assets folder but how do we use it? Say I want to change the way a function works, should I copy the origional file into the equivalant custom assets folder and load the mod from there?
It would be nice to know the intended method of how Firaxis designed the modding structure. I cant believe they want us to change the origional files. I know that the origionals need to be accessable so that we know what/how/where to make changes. But changing the origionals, back-up or not, is still risky (in my mind anyway).
just my thoughts.