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Mods for iOS

Discussion in 'Civ6 - iPad & iPhone' started by Redemption951, Nov 25, 2019.

  1. Redemption951

    Redemption951 Chieftain

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    I’ve seen it mentioned that people have managed to get mods on their iOS version. How can I do this? I’d like to get better maps on my iPad and some other tweaks. Thanks!
     
  2. GooBerry

    GooBerry Chieftain

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    I think you need to download them to a PC/Mac and then copy them over using iTunes.
     
  3. fuad

    fuad Warlord

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    U will need something like IExplorer to be able to transfer them to ur iPad or even ITunes
    Take into consideration that the graphical or 3 D art mods won’t work
    As for the non graphical mods they should work
     
  4. Infixo

    Infixo Deity

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  5. Redemption951

    Redemption951 Chieftain

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    Thanks everyone for the replies. I downloaded an iExplorer, however, i can seem to find a master file for CIV VI. I can find one for IV and V where I can see folders for mods and so forth but the only thing I see for VI is the short cut to start the game. Any idea where I'd find the master file? Running on a Mac since my PC died. I've tried searching and nothing. Thanks!
     
  6. Redemption951

    Redemption951 Chieftain

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    Nevermind, I just downloaded mods from the website here and migrated them over to the iPad. This is awesome!
     
    fuad likes this.
  7. 40teeth

    40teeth Chieftain

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    Hi, have anyone got the map packs/scripts to work for iOS?
     
  8. Spark217

    Spark217 Chieftain

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    Does anybody know about the platform files naming in iPadOS now? I just returned to the mobile game, before iPadOS you had to create an additional platform file for the BLP's called iOS, is that different now?
     
  9. Jifanodd

    Jifanodd Chieftain

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    It’s still the same, you need iOS folder and BLPs copied there. Or you can rename MacOS folder as iOS and replace all MacOS references to iOS in .modinfo file if you want to save space on your ipad.
     
  10. Spark217

    Spark217 Chieftain

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    Cool that's good to know thanks. I hate catching up with the latest. Do you know if there are still issues with the unit mods like MOAR or Steel and Thunder causing graphical artifacts? Also CQUI, is there a compatible version of that for the iPad?
     
  11. fuad

    fuad Warlord

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    Steel and Thunder Unit Expansion doesn’t work
    Basically any mod that has to do with Graphics or UI won’t Work
    The mods that works for me are Real Tech Tree and Combat and Stacking Overhaul
     
  12. Spark217

    Spark217 Chieftain

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    Interesting, I was wondering if somebody had fixed that. When I tried before I could get most of MOAR working, a couple of them just had graphical glitches that broke it... thanks!
     
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  13. Jifanodd

    Jifanodd Chieftain

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    New mods i've tried are Zee's properly timed eras, Simple unit balance by sostratus, Real Balanced Pantheons, Better Aqueduct, Gold resource (requires Australia DLC) and Ancient policies which all seem to work. These coupled with R&F and GS exapansions have really turned CIV 6 an enjoyment which it that much wasn't at vanilla release. Older mods already mentioned elsewhere that I use are Settlers retreat and Rhinos City state balance.
     
  14. Mockingbird

    Mockingbird Chieftain

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    Hello all,
    Just thought it was time to update the mods I’m running to give those that haven’t installed mods or only a few of them an idea of what is possible. Have all the DLC including RF and GS. These are all running at the same time and no errors/problems that I can see. What a game on the iPad Pro!... runs like a champ and quick.

    City roads
    Tsunami waves
    Real strategy
    Deep sea fisheries
    Rebalanced climate
    CivG
    Zee’s properly times ages
    Colorized moments
    Earlier oil
    Resource producing buildings
    Military engr free roads
    Satellites
    Gold resource
    Real tech tree
    Real building upgrades
    Goody huts
    Great general loyalty

    That is it for now, many more yet to try when I get the time.
     

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