Hi!
So I'm having an interesting experience where I can't seem to run any mods that use anything other than just xml-files. I've no idea why this is but it's been a consistant problem where mods, or some times just parts of mods, simply will not work no matter what I do. Before anyone asks, yes I hit back and reload. The only thing I've been able to ascertain is that mods that only use xml work just fine. Trying to play on a newer, some what more updated computer I had no problems at all but my crappy old computer just hates lua and sql and whatever else is going on. I've tried setting video options to absolute minimum but that makes no difference.
This leads me to the obvious question of what the difference is between xml and the other files? I can't mod myself, I can at best slightly modify an existing mod but I have no real understanding of what goes on and how it works. At the moment my current greaf is that I can't use the Outer Heaven mod by Vicevirtuoso, especially the wonderful "New Colonist Type: Militaires Sans Frontieres
Earn +8 Science, +8 Culture, +12 Energy, and +3 Capital from every Kill" that I would dearly love to have for a purity game I was planning. Is there a way to code it just using xml or is it just too complicated for xml to handle?
Also, BE can't be shut down in any other way than by using Ctrl-Alt-Del and terminating it, only happens when using mods with more than xml.
Screenshot of how it looks when I try to use a mod that has more than xml:
So I'm having an interesting experience where I can't seem to run any mods that use anything other than just xml-files. I've no idea why this is but it's been a consistant problem where mods, or some times just parts of mods, simply will not work no matter what I do. Before anyone asks, yes I hit back and reload. The only thing I've been able to ascertain is that mods that only use xml work just fine. Trying to play on a newer, some what more updated computer I had no problems at all but my crappy old computer just hates lua and sql and whatever else is going on. I've tried setting video options to absolute minimum but that makes no difference.
This leads me to the obvious question of what the difference is between xml and the other files? I can't mod myself, I can at best slightly modify an existing mod but I have no real understanding of what goes on and how it works. At the moment my current greaf is that I can't use the Outer Heaven mod by Vicevirtuoso, especially the wonderful "New Colonist Type: Militaires Sans Frontieres
Earn +8 Science, +8 Culture, +12 Energy, and +3 Capital from every Kill" that I would dearly love to have for a purity game I was planning. Is there a way to code it just using xml or is it just too complicated for xml to handle?
Also, BE can't be shut down in any other way than by using Ctrl-Alt-Del and terminating it, only happens when using mods with more than xml.
Screenshot of how it looks when I try to use a mod that has more than xml: