Sephi
Deity
- Joined
- Jan 25, 2009
- Messages
- 3,287
This module is included in Wildmana by Default. Changes are purely XML (except republic civic) and can be found in Normalmodules/FFHPLUS/Civics
The List only shows the changes compared to FFH. For example Theocracy allows unlimited priests like in FFH
The List only shows the changes compared to FFH. For example Theocracy allows unlimited priests like in FFH
- Theocracy: +30% great people rate
- Republic: allows to gain another trait via elections (from FF), +50%
- Consumption: +2
from market, tavern +1
from Theatre +1
from market
- Social Order: +2
from courthouse, infirmary +3
from Basilica
- Military State: +25% military production, maximum of 5 conscripts per turn (was 3 before). low chance to get multiple conscripts
- Agrarianism: +20% food, -20% production, +2
(no more bonus to farms)
- Mercantilism: +40%
, cottages and other improvements upgrade 50% faster, Inn +2
- Foreign Trade: +50%