Starting Something by lemonjelly is a set of python files that aim to make the game more enjoyable. Current Version - 2.0 StartingWorker.py Gives everybody a free worker when they found their 1st, 3rd, 5th and 7th cities. BUGFIX: barbs no longer get a worker, causes CtD for some people. StartingWarrior.py Gives everybody a free warrior when they found their first city. StartingSettler.py Gives the AI a free settler in their capital at turns 75, 125, 150, 225, 250 and 300. StartingFaith.py Spreads or founds religions in appropiate civ's capitals around certain turns. Spoiler Details : Early Religions spread around turn 80 Fellowship Of Leaves Ljosalfar, Svartalfar and Doviello considered. Runes of Kilmorph Luchuirp and Khazad considered. Octopus Overlords Balseraphs and Lanun considered. Middle-Game Religions spread arounds turn 140 Ashen Veil Sheaim and Balseraphs considered. Order Bannor, Dural and Elohim considered. White Hand Illians and Doviello considered. Fellowship of Leaves Lanun and Doviello considered. Guaranteed not to found, unless no elves are ingame. Late-Game Religions spread around turn 160 Empyrean Dural, Elohim and Malakim considered. Council of Esus Svartalfar and Lanun considered. Changelog Spoiler : In Version 1.0: Spoiler : StartingWorker.py In Version 2.0: Spoiler : All python files now have configurable options, should be simple to understand. There are written instructions in the files. StartingWorker.py StartingWarrior.py StartingSettler.py StartingFaith.py Future Versions: Spoiler : Version 3.0 aims to: Spoiler : Add: StartingWars.py Dynamic wars break out during the game. StartingHate.py A more dynamic system for hating and liking people. StartingArmageddon.py Increase or Decrease the AC from certain actions. Makes the AC more lethal. Change: StartingFaith.py To take seperate leaders into consideration. StartingSettler.py To give certain leaders and civs more or less settlers. Version 4.0 aims to: Spoiler : Add: StartingPlague.py Dynamic plague outbursts. StartingRiot.py Riots and unhappiness from certain actions. StartingFood.py A dynamic food system, because some farms are better than others. Installation Instructions: Unzip to the Modules folder, Move/Delete the files you don't want to play with. Shouldn't break savegames. If you have a bug whilst using these modules, remember to LIST THE MODULES YOU'RE USING when you report the bug. If you have feature requests, just ask, I'll look into it!