BigTime
Prince
The week has passed, so it's time for another Monarch Student Prime! The leader which we will use to smear away the AIs? Ragnar of the Vikings!
Horn hats for the win indeed. Ragnar has a good trait set: Financial and Aggressive. Financial is one of the most powerful traits in the game, making cottage spam that much more effective. Aggressive is not as good, but a handy warmongerer trait nonetheless, giving your melee and gunpowder units an extra lift. Quick barracks aren't bad either.
His UU is the Berserker:
A maceman that has a free amphibious promotion and an inherent 10% city attack bonus. On slower speeds, a powerhouse unique, and even on faster speeds a medieval war would become more effective. Also, since amphibious is a free promo, it stays after the berserker upgrades. This can add a fun touch to some early intercontinental warfare. Amphibious rifles anyone?
His UB is the Trading Post:
A lighthouse that gives all naval units built in that city a free navigation 1 promotion. Nothing special here. It mainly gives intercontinental invasions a little "umph" and helps you win the circumnavigation race sooner. Not that you really usually need help there anyway.
The start:
Only 1 resource visible, so there must be more in the original BFC. That's a lot of riverside grassland for a financial leader Decent start and would make for a strong bureau capital.
No more maps in spoiler, too much hassle . If you want to know, it's a standard hemispheres map with 2 continents and tiny islands. Spoilers are just too much effort for me now.
Huts and Events are OFF, add events in the custom scenario if you wish. (just make sure to cover the top part with your hand so you don't see the AIs )
And a cut-and-paste from Meatbuster's Monarch Student games:
Save the file and place it in your Documents/BTS/Saves/WorldBuilder folder. Then unzip it into your Documents/BTS/Saves/WorldBuilder folder. Then use Playing a scenario to play your desired level. Or use custom scenario if you want to remove huts and/or events.
Recommended Checkpoints:
*1000BC or 1AD
*500AD
*1000AD or Liberalism
*Victory!
Please remember to put the journals of your adventures inside spoiler tags.
For Monarch+ players please try to add archery back to the barbs in WB. If you don't, AIs will capture cities with archers very early in the game, which is no fun. If you prefer easymode barbs, that's fine too, just don't go wondering why an AI captured a barb city in the very early BCs!
Thanks go to TMIT for making an excellent map creation guide and to mjg5591 for getting this series back on track!
And finally, the save!
Horn hats for the win indeed. Ragnar has a good trait set: Financial and Aggressive. Financial is one of the most powerful traits in the game, making cottage spam that much more effective. Aggressive is not as good, but a handy warmongerer trait nonetheless, giving your melee and gunpowder units an extra lift. Quick barracks aren't bad either.
His UU is the Berserker:
A maceman that has a free amphibious promotion and an inherent 10% city attack bonus. On slower speeds, a powerhouse unique, and even on faster speeds a medieval war would become more effective. Also, since amphibious is a free promo, it stays after the berserker upgrades. This can add a fun touch to some early intercontinental warfare. Amphibious rifles anyone?
His UB is the Trading Post:
A lighthouse that gives all naval units built in that city a free navigation 1 promotion. Nothing special here. It mainly gives intercontinental invasions a little "umph" and helps you win the circumnavigation race sooner. Not that you really usually need help there anyway.
The start:
Only 1 resource visible, so there must be more in the original BFC. That's a lot of riverside grassland for a financial leader Decent start and would make for a strong bureau capital.
No more maps in spoiler, too much hassle . If you want to know, it's a standard hemispheres map with 2 continents and tiny islands. Spoilers are just too much effort for me now.
Huts and Events are OFF, add events in the custom scenario if you wish. (just make sure to cover the top part with your hand so you don't see the AIs )
And a cut-and-paste from Meatbuster's Monarch Student games:
Save the file and place it in your Documents/BTS/Saves/WorldBuilder folder. Then unzip it into your Documents/BTS/Saves/WorldBuilder folder. Then use Playing a scenario to play your desired level. Or use custom scenario if you want to remove huts and/or events.
Recommended Checkpoints:
*1000BC or 1AD
*500AD
*1000AD or Liberalism
*Victory!
Please remember to put the journals of your adventures inside spoiler tags.
For Monarch+ players please try to add archery back to the barbs in WB. If you don't, AIs will capture cities with archers very early in the game, which is no fun. If you prefer easymode barbs, that's fine too, just don't go wondering why an AI captured a barb city in the very early BCs!
Thanks go to TMIT for making an excellent map creation guide and to mjg5591 for getting this series back on track!
And finally, the save!