In my last few games on Monarch level, I have decided to experiment with Monarchy. What I have found is that it is a very stable government because of military police and lack of war weariness. With about four luxuries, disorder is almost forgotten. Monarchy allows you to upkeep a large military in the middle ages, when your civ is not very developed, so that you are able to make a decent amount of money, and set your science rate very high. On Monarch and higher levels it is imperative that you have a large military, or your game will quickly become hopeless. The most interesting effect that Monarchy has on a game, is that, since you should have a large military, and are not forced to make peace because of war weariness, you can simply remain at war with civs that do not share a border with you. The effect of this is that the entire world becomes unstable, most civs are forced to use monarchy or communism as a government, and those that don't, may get a slight tech lead, but inevitably get wiped out. It seems that wars between AI civs are far more likely when the human player remains at war. The other effect is that the tech advancement for the entire world slows down for obvious reasons. Thus, you remain in the middle ages for a very long time, which I enjoy tremendously.
I am sure some of you will object, saying that democracy and republic give huge commerce and science bonuses, but my point is that if noone uses these governments, it doesn't hurt not to use them either. You just have to be willing to skirmish on a regular basis with AI civs from across the continent.
Another thing I have noticed in these games, which I am not sure relates to the government choices, but maybe to the constant warfare, is that the AI civs sign ROP agreements with just about everybody. I have fought many large battles in the middle of another civs territory where both myself and my enemy are able to use the roads. The advantage you gain if you are the only one with a ROP agreement is tremendous.
If you enjoy playing militarily, which I have come to enjoy more recently, try this out.
I forgot to mention another fun result of this strategy is that you don't have to take anybody's ****. If someone threaten you, unless it is your immediate neighbor, you can tell them to shove it, and their declaration of war (if they have the guts) actually plays into your hands.
I am sure some of you will object, saying that democracy and republic give huge commerce and science bonuses, but my point is that if noone uses these governments, it doesn't hurt not to use them either. You just have to be willing to skirmish on a regular basis with AI civs from across the continent.
Another thing I have noticed in these games, which I am not sure relates to the government choices, but maybe to the constant warfare, is that the AI civs sign ROP agreements with just about everybody. I have fought many large battles in the middle of another civs territory where both myself and my enemy are able to use the roads. The advantage you gain if you are the only one with a ROP agreement is tremendous.
If you enjoy playing militarily, which I have come to enjoy more recently, try this out.
I forgot to mention another fun result of this strategy is that you don't have to take anybody's ****. If someone threaten you, unless it is your immediate neighbor, you can tell them to shove it, and their declaration of war (if they have the guts) actually plays into your hands.