maltz
King
- Joined
- Jan 24, 2006
- Messages
- 967
Hello,
This is my third Civ5 story. You can find the first two here:
Roman
Greek
I have never had an One City Challenge (OCC) game in Civilization before. I guess I am usually impatient and don't like waiting (to be conquered). I might be paranoid, thinking every bit of mercy given to my opponent is cruelty to myself. However, the one-tile-one-unit system of Civ5 makes it possible to defend a narrow passage with limite units. So I hope I will survive this one.
I have heard people's Deity OCC success with Arabia (double resource = $$$), Siam (more food & culture from CS), etc. Recently I read an article about Monty's OCC making use of lots of lakes and the Aztec unique building Floating Gardens (replaces Watermill with +15% extra food, lake becomes 4/0/1). The player finally had a 46-population capital and out-performed any other Civ on Immortal difficulty.
Let's see if we can reproduce that on Deity.
001. Since this is my first ever OCC, I intend to make it simpler and easier - I will use a Duel Earth map with 6 Civs (Monty + the 5 permenant members of the UN security council - US, China, England, France, and Russia, in Civ5's order) and 6 City States (default is 4). I enjoy Diplomacy and interaction. I recognize that this will make each AI Civ's growth room limited. So the game will become easier. Well maybe not, since they will all prey on the weak, which is me. I am not sure. I also activated the following game settings:
- Allow Policy Saving
- New Random Seed (I like to test things out to learn the game mechanism better. This will also makes the game easier since I can avoid extremely unlucky outcomes if I want to.)
- No Ancient Ruins To remove some random variable.
- One-City Challenge
I like Marathon speed to enjoy war a little more. I know it will make the game harder on OCC since I will be the tech-lagging defender. But I will still enjoy the torture.
At the time of writing this, I am about 1/4 into the game and have been having lots of fun. I learned many game mechanisms and actually find Civ5's diplomacy enjoyable in OCC! I encourage you to try a similar game but please be warned that currently (patch .141), the Lake's output is BUGGED (I will describe in detail later). So Monty is severely weakened if you pick a capital with lots and lots of lakes. But the 15% bonus food is still immensely powerful.
002. Before I begin, I opened up the Duel Earth map and carefully studied ideal locations for Monty's capital. At first I thought (1) would be great, since it will be surrounded by flood plain (multiple Sugars = $$$), hills (too far away in Tiny Earth), and the Mediterrean "Lake" (due to the linkage of Morroco and Spain). Furthermore, the fact that (1) is costal makes it possible to build Lighthouse, further increaseing the food output of the lakes by 1.
So I proceed with that game, nailing Monty on the exact spot. Everything went well. Then I was ready to purchase the Floating Garden from my savings... and there was NO Floating Garden available! Then I saw the fine print below Floating Garden - must be built along a Lake or River. There is no Lake or River beside (1), although they are everywhere else! I abandoned that game with tears.
I then thought (2), (3), (4) are good alternative positions for Monty's capital. They all share the characteristics of being adjacent to Mountain (enables Observatory, +50% Research is too important to miss, I think) and the access of many Lake tiles.
003. Alternatively, I could try an isolated location in North America (5). No mountain, though. 4 Lake tiles plus lots of growth space. But I like to interact with other Civs - I think it is the spirit of the game. Plus by the time I meet the rest of the world, someone might have united the Old World and I will be hopelessly behind.
Chapter 01. Monty the UN Observer
004. I had about 10 starts (wrong birth place, crap resource, etc.) until I got this. I was delighted to see Marble, which was never present in Niles and rare in Europe. While I never build my own wonders in regular games (I take them from the AIs ), I think wonders may be critically important for an OCC game, since it provides many advantages that are not necessary in a regular conquest game. So I decided to give this map a try, even though I will only have 2 lake tiles! (But that also minimized my damage since Lake tiles are bugged.)
I have seen the Duel Earth enough times to know it is mid-Africa.
005. Since I was planning to have a big population, I wanted Tenochititlan (Monty's capital, let's me call it Teno from now on) to have more workable tiles. Ocean (1/0/1) is just crap. So I moved Monty's settler towards the middle of Africa and sits right on the Marble. I lost some good hammers from this hill (hammers are HARD to come by in Civ5. 1 hammer is roughly 4 gold), but I saved some Workers' turns to build a Quarry here. Also, even if I had NOT researched Mansonry, I already received the +25% hammer wonder bonus. It helped when I was rushing my first wonder against the AI Civs later.
006. Met my first CS, Ragusa, to my northwest. Maritime - Great. Hostile - Not so great.
007. Greeted by my closest neighbor, Queen Elizabeth I. From my first try (that failed to produce a Floating Garden), I had Napoleon as my closest neighbor and MAN was he easy to manipulate into attacking City States and give me free influence points! Elizabeth on the other hand could NEVER be bribed to war City States! So the starting neighbors make a lot of difference. I had to spend a couple of thousand extra gold to ally with City States in this game.
Elizabeth is fittingly located in Europe. Quite close to my ideal "European spot" for Monty's capital.
In my previous games with Elizabeth, she always managed to do quite well. She has her mind set on Domination and will always wage war - but only at the smart times. She was a strong economic power. I have quite a bit of respect for the Elizabeth AI.
008. Met second City States, Helsinki, to my northeast. Martime - Great. Friendly - Awesome! I guess I am really lucky to have two Maritime CSs right beside me. Actually Cultural would be nice, too, so I can quickly advance my social policies. Since this was my first OCC attempt, I was pretty open about any victory possible. If I have a lot of Cultural CS ally, maybe I will try a Cultural Victory.
009. In order to explore the remaining of the continent, I had to trespass Helsinki. I am sure they will forget about it a few hundred years later (sounds long, but at this point it is short even on Marathon).
By the way, I think the patch fixed the common practice of stealing Deity CS's workers - now they all had their first worker very late.
010. Found a Cultural CS Geneva to the north. Nice, we are playing an UN game anyway. So here is the HQ of the UN! And Monty is participating in the game as an Observer. He is not here to conquer, just stay alive and watch the permenant Security Council members pointing fingers at each other...
011. Nice, another Cultural Civ, Seoul. Maybe later I will bribe someone to attack it and play the role of the rescuer - if Monty is still alive and has the cash. I heard OCC is extremely gold poor. I will see.
012. Here Monty met President Washington of the United States, located in East Asia. Among the 5 AI Civs I have in this game, I found Washington's AI to be the worst. Washington is very easy to bribe to war others, but does not field enough army to actually win the war. Where do his hammers go to? He loves wonders.
A successful warmonger build military to take over other's cities and wonders. A failed warmonger builds his own wonders and cannot take others' cities.
013. And here comes Catherine the Great of Russia, located in Middle-north Asia. For some reason, Catherine always gets below-average starting locations in my games, but she always showed remarkable resistance. She could build the strongest army and fight back waves after waves of invaders. And somehow the artist of Civ5 decided to make her Catherine the Great Cleavage. Now she is one of the most popular AI Civs for male players.
But I find her face really unattractive when she gets angry, making me want to get rid off her as soon as possible.
014. And finally here is Empress Wu Zetian of China. Wu Zetian had her mind focused completely on technology - which is one of the hardest victories in Civ5!
I found China to be one of the hardest Civ to bribe to attack another Civ. Wu Zetian loves peace. Her opening quote is "People don't offend me; I don't offend people." That's pretty accurate. Wu Zetian is very easy to get along. She always wants to befriend me in my games. I have never been insulted by her even if I was such a mean warmonger. (On the other hand, Gandhi had insulted me countless times.)
I enjoy Wu Zetian in my games, since she brings a peaceful presence and injects a refreshing stream in the sea of denouncement and insults.
Wu is located in South Asia. Later on I found that she had very little growth space. From my experience with Duel Earth map, any Civ that spawned in south Asia failed to spawn a second city probably due to some path-finding bug.
015. Since the Earth is smaller than Tiny, Monty's exploration team soon reached a dead end and had to turn back. Here is a rough summary of what he had learned. Some of the information won't be availble until later, but for the sake of story telling, it is better to start with a clear big picture.
Since my game is still ongoing and sometimes I do write to the point of my true progress, welcome all suggestions. You might save my ass!
(to be continued...)
This is my third Civ5 story. You can find the first two here:
Roman
Greek
I have never had an One City Challenge (OCC) game in Civilization before. I guess I am usually impatient and don't like waiting (to be conquered). I might be paranoid, thinking every bit of mercy given to my opponent is cruelty to myself. However, the one-tile-one-unit system of Civ5 makes it possible to defend a narrow passage with limite units. So I hope I will survive this one.
I have heard people's Deity OCC success with Arabia (double resource = $$$), Siam (more food & culture from CS), etc. Recently I read an article about Monty's OCC making use of lots of lakes and the Aztec unique building Floating Gardens (replaces Watermill with +15% extra food, lake becomes 4/0/1). The player finally had a 46-population capital and out-performed any other Civ on Immortal difficulty.
Let's see if we can reproduce that on Deity.
Spoiler :
001. Since this is my first ever OCC, I intend to make it simpler and easier - I will use a Duel Earth map with 6 Civs (Monty + the 5 permenant members of the UN security council - US, China, England, France, and Russia, in Civ5's order) and 6 City States (default is 4). I enjoy Diplomacy and interaction. I recognize that this will make each AI Civ's growth room limited. So the game will become easier. Well maybe not, since they will all prey on the weak, which is me. I am not sure. I also activated the following game settings:
- Allow Policy Saving
- New Random Seed (I like to test things out to learn the game mechanism better. This will also makes the game easier since I can avoid extremely unlucky outcomes if I want to.)
- No Ancient Ruins To remove some random variable.
- One-City Challenge
I like Marathon speed to enjoy war a little more. I know it will make the game harder on OCC since I will be the tech-lagging defender. But I will still enjoy the torture.
At the time of writing this, I am about 1/4 into the game and have been having lots of fun. I learned many game mechanisms and actually find Civ5's diplomacy enjoyable in OCC! I encourage you to try a similar game but please be warned that currently (patch .141), the Lake's output is BUGGED (I will describe in detail later). So Monty is severely weakened if you pick a capital with lots and lots of lakes. But the 15% bonus food is still immensely powerful.
Spoiler :
002. Before I begin, I opened up the Duel Earth map and carefully studied ideal locations for Monty's capital. At first I thought (1) would be great, since it will be surrounded by flood plain (multiple Sugars = $$$), hills (too far away in Tiny Earth), and the Mediterrean "Lake" (due to the linkage of Morroco and Spain). Furthermore, the fact that (1) is costal makes it possible to build Lighthouse, further increaseing the food output of the lakes by 1.
So I proceed with that game, nailing Monty on the exact spot. Everything went well. Then I was ready to purchase the Floating Garden from my savings... and there was NO Floating Garden available! Then I saw the fine print below Floating Garden - must be built along a Lake or River. There is no Lake or River beside (1), although they are everywhere else! I abandoned that game with tears.
I then thought (2), (3), (4) are good alternative positions for Monty's capital. They all share the characteristics of being adjacent to Mountain (enables Observatory, +50% Research is too important to miss, I think) and the access of many Lake tiles.
Spoiler :
003. Alternatively, I could try an isolated location in North America (5). No mountain, though. 4 Lake tiles plus lots of growth space. But I like to interact with other Civs - I think it is the spirit of the game. Plus by the time I meet the rest of the world, someone might have united the Old World and I will be hopelessly behind.
Chapter 01. Monty the UN Observer
Spoiler :
004. I had about 10 starts (wrong birth place, crap resource, etc.) until I got this. I was delighted to see Marble, which was never present in Niles and rare in Europe. While I never build my own wonders in regular games (I take them from the AIs ), I think wonders may be critically important for an OCC game, since it provides many advantages that are not necessary in a regular conquest game. So I decided to give this map a try, even though I will only have 2 lake tiles! (But that also minimized my damage since Lake tiles are bugged.)
I have seen the Duel Earth enough times to know it is mid-Africa.
Spoiler :
005. Since I was planning to have a big population, I wanted Tenochititlan (Monty's capital, let's me call it Teno from now on) to have more workable tiles. Ocean (1/0/1) is just crap. So I moved Monty's settler towards the middle of Africa and sits right on the Marble. I lost some good hammers from this hill (hammers are HARD to come by in Civ5. 1 hammer is roughly 4 gold), but I saved some Workers' turns to build a Quarry here. Also, even if I had NOT researched Mansonry, I already received the +25% hammer wonder bonus. It helped when I was rushing my first wonder against the AI Civs later.
Spoiler :
006. Met my first CS, Ragusa, to my northwest. Maritime - Great. Hostile - Not so great.
Spoiler :
007. Greeted by my closest neighbor, Queen Elizabeth I. From my first try (that failed to produce a Floating Garden), I had Napoleon as my closest neighbor and MAN was he easy to manipulate into attacking City States and give me free influence points! Elizabeth on the other hand could NEVER be bribed to war City States! So the starting neighbors make a lot of difference. I had to spend a couple of thousand extra gold to ally with City States in this game.
Elizabeth is fittingly located in Europe. Quite close to my ideal "European spot" for Monty's capital.
In my previous games with Elizabeth, she always managed to do quite well. She has her mind set on Domination and will always wage war - but only at the smart times. She was a strong economic power. I have quite a bit of respect for the Elizabeth AI.
Spoiler :
008. Met second City States, Helsinki, to my northeast. Martime - Great. Friendly - Awesome! I guess I am really lucky to have two Maritime CSs right beside me. Actually Cultural would be nice, too, so I can quickly advance my social policies. Since this was my first OCC attempt, I was pretty open about any victory possible. If I have a lot of Cultural CS ally, maybe I will try a Cultural Victory.
Spoiler :
009. In order to explore the remaining of the continent, I had to trespass Helsinki. I am sure they will forget about it a few hundred years later (sounds long, but at this point it is short even on Marathon).
By the way, I think the patch fixed the common practice of stealing Deity CS's workers - now they all had their first worker very late.
Spoiler :
010. Found a Cultural CS Geneva to the north. Nice, we are playing an UN game anyway. So here is the HQ of the UN! And Monty is participating in the game as an Observer. He is not here to conquer, just stay alive and watch the permenant Security Council members pointing fingers at each other...
Spoiler :
011. Nice, another Cultural Civ, Seoul. Maybe later I will bribe someone to attack it and play the role of the rescuer - if Monty is still alive and has the cash. I heard OCC is extremely gold poor. I will see.
Spoiler :
012. Here Monty met President Washington of the United States, located in East Asia. Among the 5 AI Civs I have in this game, I found Washington's AI to be the worst. Washington is very easy to bribe to war others, but does not field enough army to actually win the war. Where do his hammers go to? He loves wonders.
A successful warmonger build military to take over other's cities and wonders. A failed warmonger builds his own wonders and cannot take others' cities.
Spoiler :
013. And here comes Catherine the Great of Russia, located in Middle-north Asia. For some reason, Catherine always gets below-average starting locations in my games, but she always showed remarkable resistance. She could build the strongest army and fight back waves after waves of invaders. And somehow the artist of Civ5 decided to make her Catherine the Great Cleavage. Now she is one of the most popular AI Civs for male players.
But I find her face really unattractive when she gets angry, making me want to get rid off her as soon as possible.
Spoiler :
014. And finally here is Empress Wu Zetian of China. Wu Zetian had her mind focused completely on technology - which is one of the hardest victories in Civ5!
I found China to be one of the hardest Civ to bribe to attack another Civ. Wu Zetian loves peace. Her opening quote is "People don't offend me; I don't offend people." That's pretty accurate. Wu Zetian is very easy to get along. She always wants to befriend me in my games. I have never been insulted by her even if I was such a mean warmonger. (On the other hand, Gandhi had insulted me countless times.)
I enjoy Wu Zetian in my games, since she brings a peaceful presence and injects a refreshing stream in the sea of denouncement and insults.
Wu is located in South Asia. Later on I found that she had very little growth space. From my experience with Duel Earth map, any Civ that spawned in south Asia failed to spawn a second city probably due to some path-finding bug.
Spoiler :
015. Since the Earth is smaller than Tiny, Monty's exploration team soon reached a dead end and had to turn back. Here is a rough summary of what he had learned. Some of the information won't be availble until later, but for the sake of story telling, it is better to start with a clear big picture.
Since my game is still ongoing and sometimes I do write to the point of my true progress, welcome all suggestions. You might save my ass!
(to be continued...)