New member here, big fan of nearly all 4x games both historical and space related. What I have been intensely curious about and have yet to be answered by doing internet searches so far is this one question I have: Is there any way to place opponent AI races in a galaxy in Master of Orion II: Battle at Antares? (this has nothing to do with the new Steam MOO redo.) If anyone knows of a mod or a hack that can design galaxies and place/seed race starting positions I would be very appreciative if someone can spell it out for me or at least point me in the right direction. The past few games I have played have really annoyed me by being overwhelmed before my galactic empires really have a chance of taking off. Many times I get stuck in a corner, my technology lags behind, or I have a neighbor that is much too close in early game.