Ahriman
Tyrant
1. Environmental Economics tech does not in fact seem to give +1 food from forests. Forests seem to never be worth building.
2. Promotion availability is weird. Lots of units have “barrage” available but don’t have the ability to bombard. Lots of units have “missile launcher” available despite the fact that would reduce them to 0 moves.
3. Game nearly always crashes when loading a game *or* trying to quit to main menu.
4. Python bug when armor unit attacked infantry in a city, no crash though. Sounds like some missing graphics files?
Traceback:
File “CvScreenInterface”, line 705 in forceScreenRedraw
File “CvMainInterface”, line 854, in redraw.
File “CvMainInterface”, line 2786, in updateInfoPaneString,
Runtime Error: unidentifiable C++ exception.
5. Mind worms etc. should spawn with 0 movement points. They would be much less irritating if you got a chance to wipe them out before they killed your terraformers and pillaged your improvements. This would still require you to have lots of troops everywhere, so having high negative Planet rating is still costly.
6. Wells (needed for hydrogen) say they need High Energy Chemistry to build, but they remain unbuildable.
2. Promotion availability is weird. Lots of units have “barrage” available but don’t have the ability to bombard. Lots of units have “missile launcher” available despite the fact that would reduce them to 0 moves.
3. Game nearly always crashes when loading a game *or* trying to quit to main menu.
4. Python bug when armor unit attacked infantry in a city, no crash though. Sounds like some missing graphics files?
Traceback:
File “CvScreenInterface”, line 705 in forceScreenRedraw
File “CvMainInterface”, line 854, in redraw.
File “CvMainInterface”, line 2786, in updateInfoPaneString,
Runtime Error: unidentifiable C++ exception.
5. Mind worms etc. should spawn with 0 movement points. They would be much less irritating if you got a chance to wipe them out before they killed your terraformers and pillaged your improvements. This would still require you to have lots of troops everywhere, so having high negative Planet rating is still costly.
6. Wells (needed for hydrogen) say they need High Energy Chemistry to build, but they remain unbuildable.