Some findings with v6 Patch C:
- I entered a tile with an unity pod with my scout patrol and popped a Monolith. The message said that my unit gained experience, the state window displayed 5 free experience and the blue promotion glow appeared...but in the next turn there was no button to actually promote the unit. I turned on outo-promote then and finished another turn, but that also didn't work.
- I don't get behind how PSI combat works. From the stats it looks like that especially my ships will have a hard time vs. IoDs, but I managed to win (outside of seafungus). Gaining experience, I noticed that both the Flanking and Navigation promotion give PSI combat boni. I guess that is intended and might make sense balance-wise, but it is quite confusing (and also does not add to SMAC-feel) becaue of the promotions name. Wouldn't it be better to add such slight gains in PSI combat to the combat promotion line, which is also closest to the SMAC morale concept?
- entering a seafungus tile with a Foil, I found a Unity Foil - but that is now stuck on two tiles of fungus in the middle of the ocean, unable to reach land...