Adds 8 new buildings, available on the browser. The art is 50-50 unused Firaxis art and icons done by sukritact. This is the next installment in project "port BMF stuff". The buildings are: - Triumphal Arch: +2 culture, +4 happiness; available when completely eliminating an enemy civilization - Public Baths: +1 food, +1 happiness - Customs House: +1 gold on sea tiles (tile improvement renamed "Manor") - Tourist Office: +6 gold on national wonders, +4 on mountains and +2 on atolls - Supermarket: +1 food / 5 citizens, +2 gold; requires 1 wheat, 1 cattle and 1 fish - Airport: +1 gold / 3 citizens, +15% production for airplanes; requires 1 oil - Industrial Park: +1 production / 4 citizens, +4 science; requires 1 oil - Wildlife Preserve: +3 culture for elephants, deer, foxes and whales Also includes changes to existing financial/naval buildings: - Market: +1 gold on food resources (no longer free +2) - Harbor: +2 gold on luxury resources (no more production on sea resources) - Seaport: +2 production on sea resources (no more gold); requires lighthouse Don't like that? Just delete financialChanges.xml to disable.