Discussion in 'Civ5 - New Civilizations' started by Pouakai, Apr 23, 2013.
EDIT: Slow Net Strikes Again
Awesome update. Thanks, MC team!
my game crashes in the mods screen when i have the india pack activated and press the accept button. Do you guy have solutions for this problem?
i'm using CP, Civ4 leader traits, EE, HR, CiD, CulDiv (and the soundtrack), ExCE, RtP, E&D and UCI. Do i need to send logs or anything else?
Same problem as me,game crashes when India pack activated
It's an incompatibility with RtP. Disable that or India until I update.
I could not use IGE when the India civs pack is enabled.
Added the missing YNAEMP coordinates to the sheet. There is some overlap, for obvious reasons.
Looks like Tomatekh found the incompatibility (maybe), we're just trying to figure out why IGE isn't working and we'll upload a fixed version
You're amazing, thank you so much! This speeds up the process a lot, hopefully there's not too much longer now (my birthday is on the horizon too, as well as my 7,000th post...)
No, this is specifically about the CTD when trying to load both India and RtP. RtP references India but - I'm assuming - India (now) references RtP.
Oh right, yeah it does. Should I remove the reference, or are you going to remove the reference in RtP?
I'll remove the reference.
[Hype intensifies after simple fix is found]
Also, Ashoka's war theme still isn't the superior Charge of the War Elephants.
India Civilisation Pack
Fixed bug causing IGE not to work
Fixed various bugs in Lua
Added several missing TXT_KEY for dummy buildings
Added some missing MC prefixes
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Thanks for working to get a fix out so quickly. Really appreciate it!
This won't fix the CTD with RtP however, you'll need to manually edit one of the modinfo files to remove the reference until JFD updates RtP to remove the reference on his end
Having two Mandirs with RtP might make everything TXT_KEY out like it did for me, but I updated the Mandir-to-Koil tags in RtP to include the MC prefix first. Deleting the Koil out of RtP and internally changing the India pack's Mandir to the Koil text fixed that problem. Just a heads up that there might be more steps here than deleting a modinfo reference.
Fantastic update. I'm super glad to have the India Pack present in my games again.
So if you don't mind me asking, what is next for the More Civs team?
Not counting any possible updates or surprise releases by Sukitract, I'd imagine first the Kanem-Bornu collab with Danmacsch and then - and it fills me with joy to say it - the Greek Split.
The Mandir should hopefully have a MC prefix already, but if not that's an easy enough fix to ensure compatibility.
There may be a couple simple updates thrown in for mod compatibility, but other than that you're pretty much bang-on. I feel kind of guilty about having Kanem-Bornu as a collab given that DMS has done like 90% of the work on it, but he insists so I'm gonna try and help him out. Beyond that, Greece is getting fairly close - we've got a playable build, so it's just a matter of finding the 300 bugs and making sure everything's working as intended. Though there's still a tad of text and lua still to do, but by the time everything else is sorted they're hopefully going to be done
The India Split was updated? TWICE?!
Thanks for the updates MC team, I'll be sure to give them a try once the conflict with RtP is largely resolved - looking forward to it!
On the subject of future plans - though I assume larger projects like the Celtic updated are a bit out of range (especially given that the Greek Split isn't out yet ) - is there any word on how updates to GE/Forgotten civs will be included? IIRC Romania is the last of the WW1 civs in need of an update - though it has art assets, and the Seleucids were supposed to be getting a redesign but beyond that I cannot recall what the plans were.
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