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More Information on the Top Panel

Discussion in 'Civ5 - Modpacks' started by gairne, Oct 3, 2010.

  1. gairne

    gairne Chieftain

    Joined:
    Oct 3, 2010
    Messages:
    2
    Hello!

    This is my first mod for Civ V, and is a small mod that introduces extra features for the Top Panel (the black bar that runs along the top of the screen).

    I wanted to produce a small mod as a pilot, to understand this new modding system.

    It can be found on the online Mod Browser, as 'More Information - Top Panel' under the UI/Other filter.

    Description:

    Provides you with more information about Science, Culture and Golden Ages. Specifically:
    1. Science: Displays the current progress, the target, the number of turns remaining and the current science production.
    2. Golden Age: Displays the current progress, the target and the number of turns remaining until the next golden age.
    3. Culture: Displays the current progress, the target, the number of turns remaining and the current culture production.

    NB: This mod should be compatible with all other mods as long as they do not affect the TopPanel.lua file. This mod currently completely overrides the TopPanel.lua file.

    Some screenshots are available at http://www.gairne.co.uk/civv

    As a clarification, I am fine with anyone incorporating this mod in their own mod. 'Special Thanks' are appreciated.

    Version History

    Version 3: One of the patches released changed TopPanel.lua slightly, and so I've updated the copy of TopPanel.lua in the mod. Also I have fixed a bug where the turn till golden age would be negative if the empire was unhappy.
    Version 2: First public release.
     
  2. Arksa

    Arksa Warlord

    Joined:
    Nov 2, 2007
    Messages:
    298
    I like this, I can see info without the need to dig for the answers.
     
  3. Ixezed

    Ixezed Chieftain

    Joined:
    Oct 2, 2010
    Messages:
    11
    Will try it, thanks !
     
  4. Horem

    Horem Emperor

    Joined:
    Apr 1, 2010
    Messages:
    1,720
    Location:
    Wales, UK
    Been usign this mod for ages, dam fine addtion, used it in a mod im making, hope you dont mind, ur listed in the credits!
     
  5. Spendoza

    Spendoza Chieftain

    Joined:
    Mar 20, 2009
    Messages:
    63
    Location:
    Ontario, Canada
    i like it a lot
    the only thing i changed was the science so it displayed the actual tech, as in
    Archery 0/33 (9 turns at +4)

    you've also encouraged me to try and modify the happiness so it looks like this:

    :D 11 :)) 9 :mad: 2)

    dunno quite how yet but we'll see lol
     
  6. Dale

    Dale Deity

    Joined:
    Mar 14, 2002
    Messages:
    7,018
    At 1024 resolution, the standard top bar barely fits without overlap. This just makes it worse.
     
  7. Spendoza

    Spendoza Chieftain

    Joined:
    Mar 20, 2009
    Messages:
    63
    Location:
    Ontario, Canada
    it does, however, have some excellent calculations that can be extracted and used ;)
     
  8. abj9562

    abj9562 Warlord

    Joined:
    Mar 25, 2004
    Messages:
    201
    Gender:
    Male
    Location:
    College Station, TX
    This mod is outstanding! I have also merged the Great People mod into it and they work quite well and compliment each other.

    As a web developer only 21% of users according to w3 (Jan 2010) are on monitors 1024 and smaller. See http://www.w3schools.com/browsers/browsers_display.asp for the stats. So do not worry too much about the too small critique.
     
  9. gairne

    gairne Chieftain

    Joined:
    Oct 3, 2010
    Messages:
    2
    Version 3 has been released. See the OP for details.

    Thanks for all the comments!
     
  10. Ighten

    Ighten Chieftain

    Joined:
    Oct 17, 2010
    Messages:
    90
    Excellent though I cant get it to work with Great People.. I must have something else that interfering.. But theres only simple clock up there..

    EDIT works fine now..must have had an older version V3 is fine
     
  11. PieceOfMind

    PieceOfMind Drill IV Defender Retired Moderator

    Joined:
    Jan 15, 2006
    Messages:
    9,319
    Location:
    Australia
    The display of how many turns til next tech, in the top panel, will be particularly useful while we wait for the patch when eventually beaker overflow gets fixed. At the moment when tweaking science specialists in order to save a turn off a tech, one has to keep opening and closing the city screen unless one actually gets a calculator out.

    Good job. Sometimes the simplest UI issues are the most important. :goodjob:
     

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