Does it realy matter whether you settle near wheat or near cattle? Whether you settle near lux A or lux B? Sure, one lux might yield a science and another might yield a culture, but it just adds to the totals, you cannot do anything with that (or can you?). Settling near the Galapagos islands will yield science from the map, but building a science district there or in any other city is just the same. Wouldn't it be nice if for example libraries would give +1 science and +50% science of the city (instead of just +2)? This way it would matter whether you build a science district in a city with lux A or lux B, or near a natural wonder. The same holds for other disctricts. I kind of miss the thrill of finding a really good spot for a science/production/culture/gold producing city, now it's just filling up the map. Any ideas on that?