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[R&F] More loyalty per city if full loyalty

Discussion in 'Mod Creation Help' started by Philasimes, Mar 12, 2018.

  1. Philasimes

    Philasimes Chieftain

    Oct 24, 2014
    Hello fellow modders. I once again have a question concerning loyalty this time.

    I was wondering if it was possible to give a city more loyalty pressure per turn, if the city has reached full loyalty. I would prefer to do that in percentage, but I think that's not possible, so I decided to stick to 5 additional loyalty points per turn per city.

    Here is the code I came up with, and the game is loading. But unfortunately I do not see any difference in loyalty.

    Does anyone have any ideas on how to change that. Do you perhaps have to link the loyalty points to a building or action? I would really appreciate if someone could help me :).

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