Hello fellow modders. I once again have a question concerning loyalty this time. I was wondering if it was possible to give a city more loyalty pressure per turn, if the city has reached full loyalty. I would prefer to do that in percentage, but I think that's not possible, so I decided to stick to 5 additional loyalty points per turn per city. Here is the code I came up with, and the game is loading. But unfortunately I do not see any difference in loyalty. Does anyone have any ideas on how to change that. Do you perhaps have to link the loyalty points to a building or action? I would really appreciate if someone could help me .