First off, Koma you said it was possible to add more resources to the game without doing anything to the SDK. I tried once but it crashed. Do you know the steps to do it? I've begun merging AoD2 with Mare Nostrum. I have a decent working copy but need to update some stuff. However I think it an opportunity to try this idea - adding more resources. I definetely want to redo slaves as I mentioned before. But I'm thinking of making food more complex. I think each tile should have a basic 1 food yield but for moreyields you need to grow wheat that turns to food (bread) at a bakery. Grapes could be used to make wine or food(fruit). fish, sheep, and cows would be converted to food at the butcher (maybe not fish). This approach would make food more complex and i want to have alternate consumptions choices instead of sheep to wool cloth and grapes only to wine. I think having your resources convertible to different stuff could add a new dimension. this is doable only if I can get more resources added to the game.