More than 18 civ mods

PPQ_Purple

Purple Cube (retired)
Joined
Oct 11, 2008
Messages
5,764
I know there are mods for this out there but how does one use them?
Before I start downloading every single one I can find I want to know if once I do and start the game, will I be able to just add as much civs in a custom game as I like or will I be forced to mess around with the world builder or who knows what else.

Can anyone help me with that?
Also, since I have not yet patched to 3.19 (yes I know it's overdue but I just can't get my self to update all the moding work I am doing) does anyone know an of them that can work with 3.17?
 
(yes I know it's overdue but I just can't get my self to update all the moding work I am doing)

if you're modding the DLL, it is in CvDefines.h search MAX_CIV_PLAYERS (you shouldn't actually even need to search it, it'll be right near the top). Otherwise, I don't know of any mods that have 18+ that haven't updated... sorry.
 
So all I would need to do is get my core DLL and change MAX_CIV_PLAYERS to the number I want, than recompile it?

Is that all?


And will it work normaly or do I need to do something else?
 
I newer knew it was that easy.
thanks.
 
Just a Q, is there any chance that you still have a 3.17 version of it lying arround?
 
Thanks for that. :)
 
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