Error in tooltip. Works fineFirst is with ST. PETER'S BASILICA which gives 3 inquisitors instead of 3 missionaries
I understand you have some GWs in the city? It is also ready sql function that should work right of the bat. I can only declare which type of units get the exp and how much. @HungryForFood?And the second, more difficult because I think it comes from the functionality that doesn't work. There isn't experience gained in the city with the Marae Arahurahu according to the greatworks.
I saw that WARTBURG uses the same functionality but I have not tested.
If I understood correctly, the problem is when resource is created under existing GW improvement. It is not treated as "improved" and AI is not willing to recreate it like humans would do.Everything seems fine on my end, there's nothing wrong with the code. The player's resource count updates correctly.
For the monopoly screen, it doesn't update immediately, but going to the next turn will fix it.
I'll try and see if I can make the game check immediately, but this is not a big deal, as it is working mostly correctly now.