First look at new Transportation WWs:
Statue of Liberty required building Orsaghaz ? Uhm ...
Statue of Liberty required building Orsaghaz ? Uhm ...
They should be mutually exclusive, so if you build one of them, then the rest become unavailable for you to the end of the game. As @General_Drax said, green is requirement, red is exclusiveness (like for Water Mill and Well, but in global scale). These colours are default VP feature.Is it a green or red require? Red require means you can't have it.
Anyone encountered this problem?
I have an older version of VP but the previous build of this mod was working properly before I update it. Tried to reinstall everything, cleaned the mods & logs folders. tried with VP only + this mod, same story. Any lead?
EDIT: okay I switched for the latest VP build + newest patch and now it's fixed. Let's see if that VP version is all right.
It requires at least one tile of snow in range 1 and it works like that now. I just checked it. If snow is surrounded by jungle becaue of map generation sequence, then I cannot do much about that.I see that Polar Expedition could be built anywhere, even in the middle of jungle. May be it should require some snow tiles?
Just finished a culture oriented Warmonger game with Japan with this mod. It is geat, good job! I sadly wasnt able to build Marae Arahurahu, but i think the 20exp/great work are way too overtuned in comparison to the other experience giving wonders. Even 5exp/great work would be pretty strong imo, considering most of the time those great works are stacked in that one city anyways. Maybe there should be an cap to keep it in balance with the other wonders. Just wanted to share my thoughts about this.
It's only 20 xp per work of music in that wonder itself. Still very good tho.
First - I also put my vote for halving XP from Wartburg and Marae Arahurahu
Second - what exactly -1 policies in Roman Forum requirements means?
Third - I like Forge of Damascus wonder and their promotion Damascus Steel, but Jinete now seems underpowered, consider maybe giving it to ranged mounted as well?
Pozdrawiam krajana!
That's prolly a bug on your end, been using this mod for a while and never had issues with Public Works.
I feel like the Cavalry bonus should just be removed from FoD, it's far too strong as it is IMO.
Sorry, I'm playing with the last mod and the last version of VP, I haven't any problems.I am using the latest version of the MOD and as soon as I turn off More Wonders, Public Works shows as a wonder under Machinery. I can assure you this is a bug in the More Wonders for VP MOD.