New stuff:
- 6 new World Wonders:
- added 3 new Transportation World Wonders: Interstate Highway System, Autobahn and Concorde; all mutually exclusive with themselves as well as other Transportation WWs;
- added 3 new Ideology World Wonders: Hollywood (Freedom), Sputnik (Order) and Anitkabir (Autocracy);
- added 20 new quote sounds from @pineappledan; 1 quote reworked (Zócalo);
- added brief info about NWs bonuses and parameters in Civilopedia; now you can check them any time (so far it was possible only during first encounter);
- UCS compatibility:
- new help text for Potala Palace;
- EE compatibility:
- new help texts for EE World Wonders;
- modified splash screen starting points for EE WWs;
- cleaned up policy cost for all VP, EE and MW World Wonders after reshuffling the tech tree;
- cleaned up production cost for all VP, EE and MW World Wonders after reshuffling the tech tree;
- added requirements to EE World Wonders;
- reshuffled WWs end techs:
- Summer Palace moved to EE-Sovereignty;
- EE-Versailles moved to Acoustics (split 2 EE WWs from the same tech);
- Solovietsky Monastery to EE-Exploration (EE was too late for this WW; filling empty tech);
- Bakken to EE-Exploration (EE was too late for this WW);
- House of Trade to Economics (filling empty tech after moving Bakken and Peterhof from);
- Peterhof to EE-Flintlock (filling empty tech);
- Siku Quanshu to EE-Manufacturing (filling empty tech);
- new Promotion Icons including Thule Air Base for future plans;
- added "Light" version of requirements;
Updates:
- updated descriptions of few WWs changed recently by VP;
- added more detailed info for Sylvite in civilopedia;
- updated standard AssignStartingPlots.lua file to latest VP 7-1-3 version;
- brought back old Fertility code in AssignStartingPlots.lua file;
- updated AssignStartingPlots.lua file for 43-civ to latest VP 7-1-3 version (finally);
- updated WorldWonders.odt file;
- now Natural Wonder popup window informs about unit type that gets the promotion;
- requirement info now mentions that resource must be improved;
- MaxEraRestriction is now enabled by default and much easier to configure (parameter MW-MAX-ERA);
Balances:
- Fleet of the Sun promotion now gives your fleet bonus vs Air units and another bonus if adjacent unit is friendly; flanking bonus deleted;
- Polar Expedition now requires a City near north or south pole instead of lack of Water;
- buffed:
- Qalhat: deleted +100% TR Range and increased bonus culture from TRs to +3 culture instead (was +2);
- Autobahn:
- WorkerRate increased to 30% (was 10%; quite noticeable);
- Defense bonus nerfed to 7 CS per City (was 10);
- Trans-Siberian Railway: promotion gives 25% WorkerRate buff (was 20%);
- nerfed some latest buildings:
- White Sands Missile Range: now +33% production to Missiles and +10% production to Spaceship Parts (was +35% for both);
- Millau Viaduct: now +5 global Tourism (was +10%) and converts 5% of production to Tourism (was 10%); to make it less powerful in that matter than Palm Jumeirah;
- Arecibo Observatory: now +1 science to all Scientists (was +2) and +2 science to all Observatories (was +3);
- Palm Jumeirah: now +3 Tourism (was +5), converts 15% of production to Tourism (was 25%) and 10% of production to Gold (was 15%);
- Taipei 101: now +2 Gold (was +4) and +2 gold to all Trade Posts and Towns (was +3);
- fixed and balanced NWs frequencies (didn't change that since adding 3 new NWs; some NWs don't appear at all!);
- new method for Krakatoa: more universal, still looks for big island and avoids continents;
- new method for Bioluminescent Bay: now coded via lua which allowed changing and requiring tiles on land; requires some grassland and jungle around;
- Fountain of Youth: now looks for some smaller land (not island!);
- Lake Retba: now looks for small to medium Island;
- Great Barrier Reef: spawns 2 Atolls around in random spots; slightly changed method of placing;
- numerous changes in spawning methods for mentioned and other NWs (Rock of Gibraltar, Giant's Causeway, Mt. Kailash, Cerro de Potosi, El Dorado, Lake Victoria etc.);
- deleted polar region restriction beside Great Barrier Reef (it can be much close to polar now);
- Krakatoa now reduces food by 2 (was -1) and gives 2 science around instead;
- World Wonder's requirements:
- Temple of Artemis now requires Forest or Jungle instead of Fresh Water;
- Rockefeller Center now requires Coast and River instead of Oil;
- White Sands Missile Range now requires Desert instead of Uranium;
- White Sands Missile Range now Imperialism WW instead of planned Thule Air Base;
- changed based World Wonder cost modifiers to balance increased number of World Wonders:
- same era modifier now 35% (was 25%); now you should think twice before building a Wonder, because next will me about one third more expensive;
- previous era modifier now 20% (was 15%);
- earlier era modifier now 15% (was 10%);
Fixes:
- totally reverted lua code for IsNoCoast requirement; database confirmed as not working properly;
- reverted deletion of RoughRangedAttackModifier parameter of Imperial Army promotion;
- corrected and unified NWs popup descriptions;
- fixed Museum Island global GArtP bonus (was local);
- fixed Trans-Siberian Railway promotion: now gives Double Movement on Tundra/Snow (was not working -1 Movement Point);
- fixed/upgraded Kamikaze:
- added missing requirement to PerTurn function;
- added new function checking unit state after combat (useful during double attack; now updates every time, not only on turn beginning);
- added missing bonus to production of Spaceship Parts in White Sands Missile Range;
- fixed policy cost for Behaddou, Neushwanstein, Slater Mill, Sistine Chapel, Summer Palace and Motherland Calls;
- fixed production cost for all VP and MW wonders (neglected by VP makers);
- added info in Bermuda popup screen, that it stops unit entering its tiles;
- again fixed Forum Romanum requirement text about policies needed;
- fixed Gate of the Sun lua code (it spawned dummy building for every player that build the Walls);
- fixed Orszaghaz description; now it says you get 1 Vote per 1 Defensive Pact (was per 2);
- fixed World Wonder blocking by changing WActive parameter (now uses lua);
- deleted WFake unused feature from the mod (added in predecessor mod);
- added IsDummy value for blocked World Wonders (now they cannot be used by City-States quests);
- added missing grassland requirement for Stonehenge;
- fixed colouring of "place for..." phrase in requirement part;
- fixed lots of typos and text errors;