Morocco

mechaerik

Tuturuu!
Joined
Oct 28, 2008
Messages
7,064
Location
Los Angeles
MOROCCO
flag_Cpg.png



A module that adds Morocco to your game.
pedia_cC3.png

LHs:

Ahmad al-Mansur (Charismatic/Imperialistic)
Spoiler :
ahmad_al_mansur_6a6.png


Yusuf ibn Tashfin (Expansive/Spiritual)
Spoiler :
ibn_tashfin_JL0.png



UU:
Black Guard (Musketman)
+15% City Strength
Spoiler :
black_guard_NP1.png


UB:
Ribat (Courthouse)
Provides 3:culture: (as opposed to 2)
-25% War Weariness
Spoiler :
ribat_Pz3.png

Note: Ribat is from Walter Hawkwood's EE Forts pack.

DOWNLOAD: http://forums.civfanatics.com/downloads.php?do=file&id=14919

Hecho in the People's Republic of mechaerikistan (PRm)
mechaerikistan.jpg



Known Issues and Stuff:

None at the time :)
 
The unit was easy, and so was Ahmad al-Mansur (he's just Alex's head with Perry's beard and Cyrus's robe on Zara's animations). Actually, Ahmad al-Mansur isn't even based on the guy, its based on a picture of one of his diplomats to England (I couldn't find a picture for him).

Yusuf ibn Tashfin gave me some trouble though, it took me a while to figure out what to do with him.
 
Thank you! :hatsoff:
Trying to figure out what I should make next. Probably an African or Asian civ.
 
I can't get these mods to work no matter what I do.

If I put them in a mod that has art affecting the other civs, the mod won't work.

If I try to make my own mod, the civilization won't load. What is going on?
 
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