Kasbah is a fort, you can build forts on any terrain. Makes perfect sense to me at least.I'm not arguing that Shoshone should be able to build encampments on Jungle/Forest/Marsh tiles. I'm wondering why Kasbahs can while encampments cannot.
I thought they were pretty fine before the last patch, haven't tried this one yet but while I agree that the Kasbah was pretty damn insane, it was strong for a reason, that reason being that the rest of their kit aren't really fantastic.Right now I almost feel like the strength of Morroco lies in their unique improvement. Their UU is a bit blah and their UA is also a bit blah, especially with the recent tourism changes. They are one of the only civs that benefits other civs right now.
Perhaps the great merchant idea that you had in the prior posts can be implemented? Cities that have a international trade route have earn great merchants x% faster. Maybe it can stack? It fits the "gateway to Africa" theme.
Haven't actually gotten a chance to try it out, but the other cavalry replacements are crazy powerful, so I would object to 'definitely'.A 4 moves unit with ignore terrain promotion is blah? It definitely is better than any other Cavalry UU.
Kasbah is a fort, you can build forts on any terrain. Makes perfect sense to me at least.
I thought they were pretty fine before the last patch, haven't tried this one yet but while I agree that the Kasbah was pretty damn insane, it was strong for a reason, that reason being that the rest of their kit aren't really fantastic.
Haven't actually gotten a chance to try it out, but the other cavalry replacements are crazy powerful, so I would object to 'definitely'.
Cossacks' only gimmick is the bonus damage, Hussars - flank attack. I wouldn't call them crazy powerful.other cavalry replacements are crazy powerful, so I would object to 'definitely'.
Cossacks' only gimmick is the bonus damage, Hussars - flank attack. I wouldn't call them crazy powerful.
YesDoes the Kasbah connect strategic resources and luxuries?
I don't think enemies can actually use your forts, not one hundred percent sure of it however.Also, I think the defensive bonus is kind of a mised blessing. Unlike a fort (which I never ever build, btw) you have quite a few of them, so it is difficult to stop an attacker from occupying them. How about adding the continuous damage from citadel to it also? Would make more sense than at the Shoshone UI anyway.
Yes
I don't think enemies can actually use your forts, not one hundred percent sure of it however.
Don't they already do 5 damage a turn?
I don't think so
I'm pretty sure I was taking damage from them last time I fought against them. Not sure enough to declare it as fact....
Vanilla forts don't, but Kasbah and Shoshone camps do though. So yeah, since this is Morocco we're talking about.
That's part of why Morocco's UA encourages other civs to trade with them +2 gold is a small but tempting incentive.So Morocco's UA benefits from other players trading with them. I'm getting 48 Culture per turn from this. Picked up the Petra and have 3 from Techs. Just got to Medieval. France and Celts have TRs with me. So that's 6 TRs worth of UA (4) and at 2 for Era. [6* 4 *2 =48]
Agreed, Statecraft Morocco is terrifying. On the AI side of things I have to say they rarely survive into the Medieval era though.Based on my experience Morocco is very good. However i tried it only once. Thing is that Morocco is about Diplomatic Victory. You have to trade with City States in order to maximize your bonus