Most broken "illegal" combo

Akaoz

Warlord
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Oct 21, 2001
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I was looking at the "best civ" thread, and I got to wondering... What's the best/"most broken" combination if you can combine any leader with any civ?
 
I think Boudica of Rome is a pretty popular combo. Super-praets.
 
Org/Imp of HRE would allow massive rexing.

I can't remember who that is! There's still hope for me! [party]
 
Ragnar of Rome :p Lets face it, Fin gives better teching, and you can tech to the Praets before your opponents can. And Agg gives Combat I, meaning that they come out of the gate with an extra promotion.
 
Ahh... unfortunately I have the same issues as CCRunner, I read relaxing when it said rexing. :(

Boudica of Rome is ridiculous.
 
Good ol' Darius of the HRE.
That and what has been mentioned already.
 
In my opinion, no unrestricted leaders combination is stronger than the strongest regular leaders.


Huayna Capac: Quick Quechua Rush, then play a strong builder game with two additional capitals (up to the point where you can walk all over the opposition thanks to economic dominance).

Darius: All the military edge you need for a stupidly overpowered rush. Ultimate economy traits for a large empire, so no problems arise from conquering vast expanses of land. Tech not an issue as Immortals are good enough to take longbow-defended cities cost-effectively with a little siege support.

Elizabeth: Peacefully teching to Rifles, then wtfpwning the AIs is one of the safer ways to victory on high levels. The top economy traits for a compact&peaceful empire and a UU that means the opponents can't equalise with their own Rifles or Grenadiers? Excellent.

Julius Caesar: Praetorian rampage, ORG to make the conquests affordable, IMP for faster healers to keep the momentum (Praetorians are powerful enough that this is more valuable in practice than a promotion trait... never mind that IMP is also somewhat useful when we start isolated where pure military traits would suck).

Augustus Caesar: Wonderspamming requires early hammer investments that tend to compromise expansion... well, good that we get discounted settlers as well. The UB goes extremely well with wonderspam, and the UU is both strong and long-lived. Also, whipping discounted settlers into discounted wonders is simply too sweet for words.

Qin Shi Huang: Oracle slingshot for a ridiculously overpowered UU with 2 additional promotions from PRO. If we get Metal Casting early anyway, IND is solid even without excessive wondehogging.

***

Some of these can be made more extreme, but I wouldn't say better. Boudica of Rome would have even better Praetorians but as I said above I'm not even sure I'd prefer her for a Praetorian bloodbath... and she'd suck in isolated starts where Julius can expand to his heart's content and build a strong economy while doing so.

Someone like Mehmed would be great if we seek to extend the Quechua Rush for most o the classical era (paying the bills with ORG, giving us a head start and making good use of the UB with EXP)... but imo Quechuas are awesome precisely because we can grab a quick advantage, then play along more peaceful lines.
For an extended rush, I'd prefer the regular Darius.

Julius Caesar of Holy Rome would be a peaceful expansion monster... but the regular one is already excellent at that, and easy conquest with praetorians is a tough thing to give up even for what can be the strongest economic edge in the lategame.
 
Darius of pretty much anything. FIN + ORG is just that good.

Darius of Rome
Darius of HRE
Darius of Sumeria
 
Iranon may be onto something, since none of those combos sounds much better to me than just good ol' Darius of Persia. Any other civ I use means I have to give up Immortals, and that's a hard thing to do. Darius of HRE would be fun to try once, though, just to see what kind of ridiculous economy you can create.

I think Hannibal has the two best traits (Fin & Cha) but a marginal UU, so putting him with Rome or any other civ with a good UU would be a nice improvement and make for a powerful leader.
 
What's the best/"most broken" combination if you can combine any leader with any civ?

Every time some new OVER-POWERED leader comes into a new expansion, we end up finding out pretty quick they are not as great as they were in theory.

My head is still shaking how a few years ago everyone was panicking on how overpowered Ragnar was and that even deity would be no contest when he came out.

Buwahahha! These sorts of over-powered blabber have never left the forums, and never will it seems. There are always people who can not find anything better to do then keep screaming "Over Powered....Broken!....Zomg!!!"

A quick search on the forum will show many games on Noble setting where players had got iron in their fat crosses, built some prats, and walked over the other Noble AIs. Then they'd post their games to prove how over-powered Romans were and how the whole game was broken because of it.

The fact is, at the time none of these people could even play monarch to save their life, so what makes them an expert in the game? They simply did not know that the higher level you go the more the pratts get nerfed and nerfed, and nerfed. They also wouldn't even know what to do with a philosophical trait if you gave them a Parthenon and a national wonder to boost GPTs 100%.
 
Randomly drew Hannibal of Spain once, and boy was that fun. FIN to stabilize the empire and help with teching towards early CHA-Conquistadors, and highly promoted siege; nice. Pretty much any CHA leader of Spain is good, especially with elephants (rule the early-game with ollies then upgrade them later to highly-promoted Conqs).
 
Every time some new OVER-POWERED leader comes into a new expansion, we end up finding out pretty quick they are not as great as they were in theory.

My head is still shaking how a few years ago everyone was panicking on how overpowered Ragnar was and that even deity would be no contest when he came out.

Buwahahha! These sorts of over-powered blabber have never left the forums, and never will it seems. There are always people who can not find anything better to do then keep screaming "Over Powered....Broken!....Zomg!!!"

A quick search on the forum will show many games on Noble setting where players had got iron in their fat crosses, built some prats, and walked over the other Noble AIs. Then they'd post their games to prove how over-powered Romans were and how the whole game was broken because of it.

The fact is, at the time none of these people could even play monarch to save their life, so what makes them an expert in the game? They simply did not know that the higher level you go the more the pratts get nerfed and nerfed, and nerfed. They also wouldn't even know what to do with a philosophical trait if you gave them a Parthenon and a national wonder to boost GPTs 100%.

Prats are pretty strong though. You can certainly flatten immortal AIs with them to easily get enough land to win. Certainly not overpowered though (it's often possible to do this with axes anyway)...more so proof that the AI just sucks. Playing with intelligence is pretty overpowered however. Maybe they should nerf that :rolleyes:.
 
Prats are pretty strong though. You can certainly flatten immortal AIs with them to easily get enough land to win. Certainly not overpowered though (it's often possible to do this with axes anyway)...more so proof that the AI just sucks. Playing with intelligence is pretty overpowered however. Maybe they should nerf that :rolleyes:.

The game is sneaky like that.
Every darn time I come home from a night out, having a little beer, the AI is suddenly all smart and wise. It's like it knows when it's late and I'm drunk.
 
Boadecia of Zulu

Shaka of Rome

Saladin of Maya


But really, why? personally, im only a monarch, and i never have or will use unrestricted leaders. i guess its a matter of pride (im sad to see boadecia of rome posted on a duel size map vs asoka of america on diety where the winner feels some.... achievement?)

May as well go into world builder, or edit the files to give your favorite leader every trait, UU and UB.
 
Prat's aren't too overpowered if you cite your cities on hills. With a hill and a wall an unpromoted archer is at 7.5 + 1 1st strike. That's even odds, or close to it.
 
Illegal guys! Let's change the definition!

Spain's Citadel and Korea's Hwacha. Now that's crazy.
 
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