Can you guess what the least used Civ is for their often as reffered to "Horrific UU, and pointless traits" is?
America.
I think this is a complete lie! I don't think there's an easier civ to start out with in Deity when playing Vanilla.
One of the worst parts of playing Deity is getting through the Ancient Age because of slow tech speed, and America fixes all that!
Exploration gives the ability to get through the first half of the AA, by scouting techs no one yet has, and starting out with Masonary and Pottery gives you the ability to basically recieve every one of the first techs by trading and re-trading.
Their Industrious trait lets you at the same time breeze through the second half ot the Ancient Age when scouting becomes almost fully obsolete in terms of finding huts - since the insane sums of units the AI starts out with gets spread out and pops all of the huts - by giving you the ability to quickly improve all of your tiles, making your cities grow quickly giving you a variety of ways to with your fast production and growth get those techs:
War
Commerce
Trading
And you can even try to catch up the aldder yourself by putting all that fast growth into coastal cities with lots of sea commerce, and grassland cities with lots of taxmen.
=/ Silly civs, trix are fo---erm...Deity is for America!
America.
I think this is a complete lie! I don't think there's an easier civ to start out with in Deity when playing Vanilla.
One of the worst parts of playing Deity is getting through the Ancient Age because of slow tech speed, and America fixes all that!
Exploration gives the ability to get through the first half of the AA, by scouting techs no one yet has, and starting out with Masonary and Pottery gives you the ability to basically recieve every one of the first techs by trading and re-trading.
Their Industrious trait lets you at the same time breeze through the second half ot the Ancient Age when scouting becomes almost fully obsolete in terms of finding huts - since the insane sums of units the AI starts out with gets spread out and pops all of the huts - by giving you the ability to quickly improve all of your tiles, making your cities grow quickly giving you a variety of ways to with your fast production and growth get those techs:
War
Commerce
Trading
And you can even try to catch up the aldder yourself by putting all that fast growth into coastal cities with lots of sea commerce, and grassland cities with lots of taxmen.
=/ Silly civs, trix are fo---erm...Deity is for America!